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  1. #1

    Default News straight from the World Wide Invitational.

    News straight from the WWI.
    These are confirmed public release notes from WOTLK

    Druid
    • Entangling roots will be useable indoor.
    • Nourish will be a new healing spell, healing for more hit points for each HoT effect on the target.

    Hunter
    • All kind of pets will have their own talent tree. A tanking talent tree, a DPS talent tree, and an utility talent tree. Each kind of pet family will have its own talent tree and its own unique ability.
    • The shot clipping will be removed from Steady Shot, you'll be able to use it without "interrupting" your autoshot. Hunters will be able to just smash their button.
    • There are going to be new pets in WotLK.
    • The skill points for each pets are being changed to the new "Pet talents" and will disappear.

    Priest
    • Divine Hymn will be a deep-holy talent protecting your party from attackers, any attacks done to you or your party will cause the attacker to be afflicted by sleep.
    • The 51 point talent for Shadow Priests is Dispersion : You disperse into pure shadow energy, reducing all damage taken by -90%. You are unable to attack or cast spells, but you regenerate 6% health and mana every 1 sec for 6 seconds.
    • Guardian Spirit - Calls upon a guardian spirit to heal and watch over the friendly target. The spirit heals the target for 642 every 2 sec, and also prevents the target from dying by sacrificing itself. Lasts 10 seconds.

    Mage
    • Mages are getting a Frostfire bolt dealing Frost-Fire damage to make elementalists more viable.

    Shaman
    • Totems are being "condensed" into a smaller amount of totems, for exemple Strength of Earth and Grace of Air totems will be merged into the same totem
    • A new weapon enchantment will be available "Earthliving Weapon". It will increase the healing power of the Shaman.
    • Flametongue will give spell damage bonus to the Shaman.
    • Totems are being moved to physical school, you can't counterspell anymore.
    • Totems will also affect raid members, not just the local party.
    • Shamans are getting "Hex", a polymorph-like spell on a medium cooldown allowing them to turn an enemy into a frog. The enemy cannot cast or attack but is still in control of his character.
    • Windfury won't be a weapon enchant anymore and will be changed to a buff. You will be able to use it in bear form or with poison.

    Rogue
    • Rogues will get a talent called "Fan of Knives", an AoE ability allowing them to attack all enemies within a short range. It will be some kind of "emergency" ability and you won't be able to spam it.
    • Sap will now work on more targets, humanoids, beasts, dragonkins, demons. "Anything with a skull and a brain inside of it".

    Paladin
    • Retribution paladins itemization will be moved to the same item as Warriors/Death Knights
    • A new reactive healing spell will be added - Hand of Purity.

    Warlock
    • Demonic Circle will allow warlocks to scribe a circle in the ground to teleport to it later with another spell.
    • The 51-Point demonogy talent is a Demon-Form, this will allow you cast AOE Shadowbolts

    Warrior
    • Titan's Grip will allow warriors to wear 2 hand weapons with a single hand.
    • Protection Warriors are getting a spell called "Shockwave" allowing them to damage and stun all the monsters in front of them.
    I know we've seen most of them before, but there doing a couple of sweet things to the shaman.

    They've also released information about diablo 3, there are some really tidy screenshots available up on the just added D3 website.
    http://eu.blizzard.com/diablo3/ for the lazy people
    [align=right][ http://theoptimen.blogspot.com | Level 70 5 Boxer- [A] Frostmourne US ]
    [ 5 Shamans, 1 Druid & 1 Warrior - Mix & Match ]
    [/align]

  2. #2

    Default

    <3 the only thing that worries me is that is totems are being made to affect raid memebers.. will ToW still stack? :S

    here's hoping
    1--------10---------20---------30---------40---------50---------60---------70---------80
    Kaiya, Ðeceased, Deceased, Decaesed, Deceasead, Deceasaed

  3. #3

    Default

    "Protection Warriors are getting a spell called "Shockwave" allowing them to damage and stun all the monsters in front of them."

    OMGOMGOMGOMGOMGOMGOMG!!!!!

    <Cult of Peritaph>
    Stolas Prot/Retri Paladin
    Turenn Prot Warrior
    Myrtqs and Myrtus Elemental Shamans
    Loretta Moonkin
    Myrtus Restoration Shaman
    Level 80

  4. #4

    Default

    Man... if TOW stacks... hmmm 10 shamen... 30% crit+.... drool.... that will leave a mark And yeah... warriors need another stun
    Vantek, Vantol, Vantal, Vantol, Vantel.. yeah.. no Vantil.... bite me, im a moron...

    5X70 shamen.. Dark Iron Horde US, AKA the worst server on earth...

  5. #5

    Default

    It looks like they're making every class a lot stronger, likely killing any resemblance of class balance for half a year.

    And <3 d3.
    Kaegro/Unilia/Zaele's

  6. #6
    Member Tdog's Avatar
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    Quote Originally Posted by 'Turenn',index.php?page=Thread&postID=80551#post80 551
    "Protection Warriors are getting a spell called "Shockwave" allowing them to damage and stun all the monsters in front of them."

    OMGOMGOMGOMGOMGOMGOMG!!!!!

    x4 for my team

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