I want to try something new, 5 different classes for Heroics, pvp, etc.
Here is my idea:
Pally - tank - Best AOE tanking, least micromanagement, can heal and rez if needed, best buffs
Warlock - dps - soulstones, healthstones, summons, pets, and Curse of Elements
Mage - dps - AI, food, water, ports,
Priest - healer or dps - if dps can supply extra shadow damage and spell damage and constant heal for group and supply mana, Fort
Shaman/Druid - healer or dps - shaman has totems, self rez chain heal. Druid has MoTW, Thorns, Dots if boomkin, combat rez, moonkin aura, HoTs galore
Would it be better to have a shaman or a druid as a healer?
Or should I make the priest heal and shaman/druid dps? (I would lose the shadow bonus for the lock, but I could spec the lock fire destro to sync with the mage nicely.)
If shaman is DPS it would give Grace of Air Totem and Wrath totem to help the casters. If druid was dps it would have Moonkin aura.
But the priest would be holy and the group would lose Misery, Shadow Weaving, and health/mana returns.
Thanks in advance :thumbsup:
I could also AoE farm with Concencrate, SoC, Firebreath and blast wave, holy nova, chain lightning![]()
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