/cast [target=Party1, exists, dead] Ancestral Spirit
/cast [target=Party2, exists, dead] Ancestral Spirit
/cast [target=Party3, exists, dead] Ancestral Spirit
/cast [target=Party4, exists, dead] Ancestral Spirit
/cast [target=Party5, exists, dead] Ancestral Spirit
Figured I'd do something like this for everybody, each character in different orders. So they'll almost always rez different targets via one button.
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