Thought I would update my original thread.

I initially gave up on soloing stratholme on my hunter due to the massive nasty debuff of what I thought was a curse. I was looking at my level 40 paladin to see what ability removes curses - and found that they couldn't.

I realised that the debuff is actually a disease and that if i brought my level 70 shaman along he could remove that disease.

I never bothered going back (It was always a sort of to do later). Anyway last night my son decides he wants to get a crusader enchant on his 19 twink rogue, so having a look at the cost of mats I decided it might be better to do a farming run. I let my son control the shaman and I went in again with my hunter. Bearing in mind my son hasn't played the shaman, and he was playing it on the other computer that didnt have the macros or addons i use he was running the shaman in a very limited way (i.e pretty much as I would be if dual boxing).

Well - What can I say. The difference was absolutely amazing, and I had a hell of a lot of fun to boot.

Having my own healer and having the disease removed pretty much ensured I was able to take on each pack.

I can only imagine how much better it would be with a spread of totems and the odd fire elemental/ earth elemental being popped.

I cleared up to the first boss. (The one that turns in to a varimanthas style demon mid fight). Got about 7 shards from disenchanting and 3 rightous orbs.

So i am going to get the dual box setup for my hunter and shaman sorted and run this quite frequently.

The only issue I have is how the heck to get out of the instance after killing that first boss - can't just run out and reset unfortunately.

I may have to set my hearth to light hope chapel and run back and reset. Does anyone know an easy way out - or do you generally have to do a full instance clear.

So it looks like my level 47 rogue is going to get a fair bit of boosting in future (and my pally, druid, shadow priest team will be in there when they get to 45).