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  1. #41

    Default

    I just came back here to say I got myself connected. The name didn't work, but the IP Address number did.

    I'll have to work more on it tomorrow with the keys, but the only ones being recognized by both PCs are WSAD.

    I have 94 buttons in the keyboard list, and around 40 for the mouse.

    Also WSAD on the main work perfectly, but on the other it's straight with a little vearing to the right (i.e. Main goes North, while Alt goes North-East).

    Late for me, but wanted to add this in case I couldn't find an answer when I get back to it tomorrow afternoon.

    Thanks for the help and replies.

    If I read it right, the instructions provided in KVM (KM) should have made both screens turn into "one" so to speak? If so, that didn't work either (I have them set up so Main got Left and Alt got Right). I even reversed it so Main got Right and Alt Left, but still nothing. Both screen resolutions are set at 1680x1050.

  2. #42

    Default Unable to load your site

    I was attempting to download Octopus to try it out. Your site does not load for me. Is it currently down? Or should I be looking at other reasons? Oh and thanks again for your time and effort on this project.

  3. #43

    Default

    Failed to start keyclone detection! (requires administrator).

    How do i make that i become the administrator?

  4. #44
    Member Ughmahedhurtz's Avatar
    Join Date
    Jul 2007
    Location
    North of The Wall, South of The Line
    Posts
    7169

    Default

    Quote Originally Posted by 'tranpeter',index.php?page=Thread&postID=121145#po st121145
    Failed to start keyclone detection! (requires administrator).

    How do i make that i become the administrator?
    Right-click-->Run as Administrator.
    Now playing: WoW (Garona)

  5. #45

    Default

    Haha, I loaded up my computers and opened Octopus on each one. Well, after clicking on the "Configure" button (Main PC) for the monitors I got this thread of errors.

    Yes I installed the needed files to use this program, I was for a little getting more and more buttons working with both than WSAD.


    System.NullReferenceException: Object reference not set to an instance of an object.
    at Octopus.MainWindow.EditProfiles_Click(Object sender, RoutedEventArgs e)
    at System.Windows.RoutedEventHandlerInfo.InvokeHandle r(Object target, RoutedEventArgs routedEventArgs)
    at System.Windows.EventRoute.InvokeHandlersImpl(Objec t source, RoutedEventArgs args, Boolean reRaised)
    at System.Windows.UIElement.RaiseEventImpl(RoutedEven tArgs args)
    at System.Windows.UIElement.RaiseEvent(RoutedEventArg s e)
    at System.Windows.Controls.Button.OnClick()
    at System.Windows.Controls.Primitives.ButtonBase.OnMo useLeftButtonUp(MouseButtonEventArgs e)
    at System.Windows.UIElement.OnMouseLeftButtonUpThunk( Object sender, MouseButtonEventArgs e)
    at System.Windows.Input.MouseButtonEventArgs.InvokeEv entHandler(Delegate genericHandler, Object genericTarget)
    at System.Windows.RoutedEventArgs.InvokeHandler(Deleg ate handler, Object target)
    at System.Windows.RoutedEventHandlerInfo.InvokeHandle r(Object target, RoutedEventArgs routedEventArgs)
    at System.Windows.EventRoute.InvokeHandlersImpl(Objec t source, RoutedEventArgs args, Boolean reRaised)
    at System.Windows.UIElement.ReRaiseEventAs(RoutedEven tArgs args, RoutedEvent newEvent)
    at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
    at System.Windows.Input.MouseButtonEventArgs.InvokeEv entHandler(Delegate genericHandler, Object genericTarget)
    at System.Windows.RoutedEventArgs.InvokeHandler(Deleg ate handler, Object target)
    at System.Windows.RoutedEventHandlerInfo.InvokeHandle r(Object target, RoutedEventArgs routedEventArgs)
    at System.Windows.EventRoute.InvokeHandlersImpl(Objec t source, RoutedEventArgs args, Boolean reRaised)
    at System.Windows.UIElement.RaiseEventImpl(RoutedEven tArgs args)
    at System.Windows.UIElement.RaiseEvent(RoutedEventArg s args, Boolean trusted)
    at System.Windows.Input.InputManager.ProcessStagingAr ea()
    at System.Windows.Input.InputManager.ProcessInput(Inp utEventArgs input)
    at System.Windows.Input.InputProviderSite.ReportInput (InputReport inputReport)
    at System.Windows.Interop.HwndMouseInputProvider.Repo rtInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
    at System.Windows.Interop.HwndMouseInputProvider.Filt erMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
    at System.Windows.Interop.HwndSource.InputFilterMessa ge(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
    at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
    at MS.Win32.HwndSubclass.DispatcherCallbackOperation( Object o)
    at System.Windows.Threading.ExceptionWrapper.Internal RealCall(Delegate callback, Object args, Boolean isSingleParameter)
    at System.Windows.Threading.ExceptionWrapper.TryCatch When(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler)
    at System.Windows.Threading.Dispatcher.InvokeImpl(Dis patcherPriority priority, TimeSpan timeout, Delegate method, Object args, Boolean isSingleParameter)
    at System.Windows.Threading.Dispatcher.Invoke(Dispatc herPriority priority, Delegate method, Object arg)
    at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
    at MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
    at System.Windows.Threading.Dispatcher.PushFrameImpl( DispatcherFrame frame)
    at System.Windows.Threading.Dispatcher.PushFrame(Disp atcherFrame frame)
    at System.Windows.Threading.Dispatcher.Run()
    at System.Windows.Application.RunInternal(Window window)
    at System.Windows.Application.Run(Window window)
    at System.Windows.Application.Run()
    at Octopus.App.Main()

  6. #46

    Default

    Jmachie, If you can't access it for an extended period then perhaps there is a problem with this host... but I really don't get told anything about up/down time. Being Australia located anything may happen between here and your location... so I just don't know...... I'm moving hosts soon anyhow.....



    and.... thanks for the bug report I think this is something I've experienced, but its once in a blue moon so I've just left it..... I'll make a note.
    Author of Octopus (no longer being developed).

  7. #47

    Default Mouse/Keyboard hook?

    According to http://l00py.net/wow/OctopusTutorial/4.png , I should have the same list. I do, minus the hooks, how do I get them to be seen? I went through the walkthrough on the wiki a second time making sure I didn't miss anything, and that's when I noticed this.

    Are there other files/options I need to download/check for this to be seen?

    I have the hooks checked as stated, and rebooted the client to make sure I got the firewall check (and allowed it though). Now I am seeing in the list "Removed Hooks" when I connect, which I find odd. The only hook I did not check is the Direct3D one.

  8. #48

    Default

    Is the problem with the KM... ? there's not much I can add.. this KM is old and I'm going to remove it. My new KM is much better, and I have plans to include a multi-level log at some stage for any problems that arise ... with this, somtimes i had to open and shut the KM config for it to update... but restarting the app would have the same effect... it just worked....

    btw That pic is old... I took out the hook message since .. its dumb. it's not going to fail, if it does, you'll get a message
    Author of Octopus (no longer being developed).

  9. #49

    Default

    Ok, deleting this post for two reasons...

    1. Got them to communicate, BUT...

    Inside the game is issues. If I have the alt follow, it won't follow because I hold down the Left & Right mouse button to turn (and thus kicks her off follow mode). That makes no sense, due to I NEVER held the LShift (Click Broadcast) button. Yet, if I want to do anything else with the mouse, I need to hold LShift (including picking up loot, talking to NPC, Accepting Quests...), just weird.

    Also, what's the Passall (keys) on the bottom of the program. I need to check that in order for the Alt to cast at the same time as my main when I press a button.

  10. #50

    Default

    The idea with pass all keys is it overrides the key list. Say, for typing in the same password across lots of toons, or emoting or whatever.

    why is it loosing follow? is the left or right button broadcast?

    Also, if Lshift is the click toggle, from memory it won't be broadcast as well, unless lshift -> lshift is on the mapping list. Then other clients will see unmodified clicks/key strokes and match against that.
    Author of Octopus (no longer being developed).

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