1.3.5f
Attempts to fix the problem with WoW not accepting any keyboard input.
Adds arguments to Games (untested, not applicable to instances with WoWhook!).
Corrected KVM text to KM.
1.3.5f
Attempts to fix the problem with WoW not accepting any keyboard input.
Adds arguments to Games (untested, not applicable to instances with WoWhook!).
Corrected KVM text to KM.
Author of Octopus (no longer being developed).
Thanks for the arguments! I'll try that as soon as get home
I have another quick question, I'm using octopus with guild wars (and it works great btw! nice work.) However, when guild wars starts, it opens up a first window to update the game, then closes that window and opens another window that is the real thing.
When octopus starts an "instance" of the game via the status panel (the main panel), I think it latches on the first window the instance starts, but in my case, it dissapears after a few seconds and its replaced with the real game window.
These window have the same title in the title bar, but do not have the same window class. I think that octopus latches on the first window that is popped up and then freaks out with an exception "cannot find handler" when it dissapears.
What I'm doing now is starting each client manually instead of via the status panel, thats works 100% (I guess that each time octopus sees a "guild wars" window, it relatches, but when its started via the instance panel, that doesnt work).
I'll try with the command arguments now and see if that fixes anything.
Lachinois
It is just launching the process and taking the main window handle via .NET, so I can't even say exactly what it's doing... it simply is not designed to support launchers and so on. The auto add windows kinda covers that, but then it adds default options to the windows. Expanding this to scan in other ways is probably not on the agenda, since I'm *trying* to move on from this project.
Author of Octopus (no longer being developed).
In what language is this built? If you don't mind, I can keep on maintaining it for some time. I'd love to implement the "round-robin" feature of keyclone.
Lachinois
well, it is in C# and C++ but I'm not leaving just yet, I have 2 new projects planned, and unless I win lotto, I don't wanna be competing with free deravitives of my own software. It' enough of a quandary what to do with it as is but I'm not putting the code out just yet. One thing I hope to achieve with my new proggy is allowing other developers to extend it (with custom controls).
ps I don't think you really wanna implement round robin, if you saw the code :P
Author of Octopus (no longer being developed).
HELP!
I´m from Germany and trying to use Octopus for my WOW Setup with 1 Dudu and 4 shami!
OK, now the problem! On my main pc (Vista) Octopus is running smoothly and all is ok! Just on my second PC (XP Prof.) the Octopus exe doesn´t start!
XP Reports a problem and must close the program!
Is here anybody who is able to help me? I´m using Octopus 1.3.5f
many thx for all responses!
rgds...n3ro
hey... did you install the VCR 2008 and .NET 3.5?
Author of Octopus (no longer being developed).
great program! can't wait till your new ones get released!!
I have a quick question. On the Server tab, what is the difference between "Passthru" and blacklisting keys?
I am using 1 machine and I don't want to have W, A, S, D sent to any of the other wow windows, so I can use them solely to navigate my main. Do I want to add those to the passthru list, or the blacklist?
-The blacklist I'm referring to is on the Server tab > Keys (without Whitelist checked)
passthru is like, if the mouse is on a 2nd PC, the keys will just go to the server instead. blacklist your lookin for![]()
Author of Octopus (no longer being developed).
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