That made me think about possible ways to have an active, functional /follow get broadcast in some way to your main client and screen so that you'd know if one client was left behind or not.Originally Posted by Jezebel
I came up with pseduo code that requires a bunch of LUA work, if there's a way to get a boolean on /follow and stick it in a variable the moment it gets updated and transmit it to the main characters client, recieving that data and displaying it.
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