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  1. #1

    Default Priests on official servers?

    has anyone tried boxing 5 holy priests on live servers? ive been playing private servers where you can instant 70 and gear just to test out different builds and 5 man groups. ive found 5 disc/holy priests to be an amazing combination.. but im not sure how well it actually works because private servers arent exactly like official.

    5x circle heal rank1 costs something like 300 mana and heals for 700 normal, 1k crit, multiplied by 5.

    holy nova rank1 costs almost nothing and hits for 400-700 per character.

    both spells are instant cast and have no cooldown.. this group is almost impossible to kill and does really solid DPS. i could see even sacrificing one priest, adding a mage for frost nova/blast wave to keep people still while you stomp on them =)

    fun.

  2. #2

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    5 priests are gonna be so low dps... multiboxing is about dps and without decent dps you will fail

    also holy nova rank1 does around 30 damage, even adding spelldamage you wont get alot of damage since it is instant cast and doesnt receive 100% bonus from spelldamage
    Coffee Resurrects.

  3. #3

    Default

    sorry to burst your bubble on private servers low ranks receive 100% spell damage/healing on real wow its more like 3%

  4. #4

    Default

    ah.. fair enough. i thought the numbers seemed a bit off. its insane on private servers. i can literally tank 2-3 groups of alliance in battleground and, casting rank 1 circle heal, i regen mana faster than i use it heh

    i guess if the damage doesnt match up on official servers the only way to manage the same effect would be 3 mages 2 priests, or 2 priests and 8 mages in a 10 box setup. i dont know if i can bring myself to pay for grindcraft anymore. especially not multiple accounts =/

    the thought just occurred to me.. how long does the WoW trial last? i could 5box trial accounts, perfect questing to 20 (or whatever the level cap for BG1 is nowdays). i could probably get to 20ish in a day or so and just chain trial accounts lol

  5. #5

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    Quote Originally Posted by homerjunior
    sorry to burst your bubble on private servers low ranks receive 100% spell damage/healing on real wow its more like 3%
    errr, no? thats more then 3% for sure. I am not sure. Thats 25% or so I suppose.
    Coffee Resurrects.

  6. #6

    Default

    my druid had around 1.1k healing and with a rank 1 healing touch did 70-100 so its extremely low no where near 25%

  7. #7

    Default

    3 mages 2 priests is waste, better to use 1 priest-healer and 4 mages

    2 priests will reduce your dps greatly
    Coffee Resurrects.

  8. #8

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    Quote Originally Posted by unit187
    3 mages 2 priests is waste, better to use 1 priest-healer and 4 mages

    2 priests will reduce your dps greatly
    im not so sure..

    5x SWP is enough to kill most people right off the bat. plus SWP is instant, can be cast on the run and doesnt require you to be facing your target.. very nice for multiboxing. mindblast does respectable damage and is fast casting.. 5 mindblasts followed by SW would (i think) pretty much instakill any target). if you could quickly take the enemy priest out of the game you could easily win a battle of endurance and theyd have noone to dispel your SW:P's.

    granted, priests will never equal mage burst damage.. but what they lack in instant DPS they easily make up for in being able to survive ridiculous amounts of DPS. all youd have to do is keep SWP up on a few targets and heal, and eventually you will win.

    but again, i havent played official in a long time so all my recent experience is on p-servers.

  9. #9

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    Quote Originally Posted by Jezebel
    Quote Originally Posted by unit187
    3 mages 2 priests is waste, better to use 1 priest-healer and 4 mages

    2 priests will reduce your dps greatly
    im not so sure..

    5x SWP is enough to kill most people right off the bat. plus SWP is instant, can be cast on the run and doesnt require you to be facing your target.. very nice for multiboxing. mindblast does respectable damage and is fast casting.. 5 mindblasts followed by SW would (i think) pretty much instakill any target). if you could quickly take the enemy priest out of the game you could easily win a battle of endurance and theyd have noone to dispel your SW:P's.

    granted, priests will never equal mage burst damage.. but what they lack in instant DPS they easily make up for in being able to survive ridiculous amounts of DPS. all youd have to do is keep SWP up on a few targets and heal, and eventually you will win.

    but again, i havent played official in a long time so all my recent experience is on p-servers.
    well we werent talking about 5 shadowpriests
    and after all swp is dot and it takes time untill it kills the target.

    ofc as 5 priests you can stand on one place, dot everyone and self heal but it isnt effective timewise and also you will just use all your mana on self healing. Also reduced damage from dots because you are out of shadowform...
    Also sw:death against 1 target? I assume 4 of your priests will get damage returned because only one can kill a target
    Coffee Resurrects.

  10. #10

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    Quote Originally Posted by unit187
    well we werent talking about 5 shadowpriests
    and after all swp is dot and it takes time untill it kills the target.

    ofc as 5 priests you can stand on one place, dot everyone and self heal but it isnt effective timewise and also you will just use all your mana on self healing. Also reduced damage from dots because you are out of shadowform...
    Also sw:death against 1 target? I assume 4 of your priests will get damage returned because only one can kill a target
    ive never found the damage difference between shadow and holy priests to be all that huge. possibly 15% or so extra damage.. but your damage is already 500% higher considering you have 5 toons. ive played and leveled 4 priests to 60 (beta and pre-bc) and have found primary disc is superior to both shadow and holy. i would only reconsider now because of how awesome multiple circle heals are in a group, which requires a large investment in holy. shadow form is a horrible ability that i never used even when i specced shadow. it completely eliminates the priests biggest strength.. ie: being able to heal.

    the damage returned from SW will be easily healed by one circle heal and renew combos youd keep up while healing combat damage.. and mana usage from healing is far more efficient than DPS spells =) i guarantee in a caster fight Vs. DPS mages i will easily survive and have mana left long after their casters are OOM.

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