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Thread: Party Sorting

  1. #11

    Default

    I use RDX for my unit frames, it allows any order you want, alpha, reverse, class, class/alpha, specific class, etc etc etc... if you can dream it, it can sort it.

    You can even simply arbitrarily order the group by using a nominative set... the learning curve on RDX is not small so be ready to tackle something that isn't easy if you try it out. On that same note, you can use RDX to replace nearly every element of your UI, thus eliminating dependency on many small UI mods that break patch after patch.
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  2. #12

    Default

    I've had a little look into RDX but i think its a little over the top for my head to handle

    As for addons breaking on patches, well its not long before they get fixed so thats not a worry really.

    Unfortunately i cba with learning RDX so i'll just have to live with what i have
    Tilce x 4
    Twisting Nether EU - Horde


  3. #13

    Default RE: IGNORE THIS - It was superceded by posts above.....I can't delete

    Quote Originally Posted by 'Draku',index.php?page=Thread&postID=78552#post785 52
    Can I ask why you want to do this? I am working on something that maybe related.

    I am trying to arrange things that selected keys will always effect the character in a partyFrame Slot on my leaders UI

    eg

    F1 any of my tean Heals the first Slot I see on my leader UI
    F2 any of my team heals the second slot on my leader UI
    F3 any of my team heals the third slot on my leader' UI
    and so on..

    and obviously allow the setting of the leader dynamically..

    Is this any good?

    It will not 'hardcode' the action (ie Heal above) and will not be HotkeyNet specific. and will not be key specific
    This is how I have my UI setup, no matter who is in my party, my 4x5 block of keys on the x-keys willa lways heal them in the order they appear on my main characters RDX screen. Thats 4 different healing spells on 5 different targets, the only thing is if the group changes, I have to hit a button to refresh and this can't happen during combat (which is fine, since 99% of things can't change UI settings during combat). I accomplished this with RDX but I'm sure it can be done with any unit frame out there.
    [> Sam I Am (80) <] [> Team Doublemint <][> Hexed (60) (retired) <]
    [> Innerspace & ISBoxer Toolkit <][> Boxing on Blackhand, Horde <]
    "Innerspace basically reinvented the software boxing world. If I was to do it over again, I'd probably go single PC + Innerspace/ISBoxer." - Fursphere

  4. #14

    Default RE: RE: IGNORE THIS - It was superceded by posts above.....I can't delete

    Quote Originally Posted by 'zanthor',index.php?page=Thread&postID=78847#post7 8847
    Quote Originally Posted by 'Draku',index.php?page=Thread&postID=78552#post785 52
    Can I ask why you want to do this? I am working on something that maybe related.

    I am trying to arrange things that selected keys will always effect the character in a partyFrame Slot on my leaders UI

    eg

    F1 any of my tean Heals the first Slot I see on my leader UI
    F2 any of my team heals the second slot on my leader UI
    F3 any of my team heals the third slot on my leader' UI
    and so on..

    and obviously allow the setting of the leader dynamically..

    Is this any good?

    It will not 'hardcode' the action (ie Heal above) and will not be HotkeyNet specific. and will not be key specific
    This is how I have my UI setup, no matter who is in my party, my 4x5 block of keys on the x-keys willa lways heal them in the order they appear on my main characters RDX screen. Thats 4 different healing spells on 5 different targets, the only thing is if the group changes, I have to hit a button to refresh and this can't happen during combat (which is fine, since 99% of things can't change UI settings during combat). I accomplished this with RDX but I'm sure it can be done with any unit frame out there.
    How do you handle this? player,party1,party2,party3,party4 will allways be different on each account? Is there any way for this mod to make theese static?

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