Quote Originally Posted by 'kojak965',index.php?page=Thread&postID=77605#post 77605

Quote Originally Posted by 'Kayley',index.php?page=Thread&postID=77600#post77 600
You cant get rid of animation delay.

On a good day Crayonbox can have 15-50ms. He still has the stupid Animation delay
I HAVE ZERO animation delay so dunno what your on about.

My ping from Australia was 400-600 an now after latency trick is now 180-220 normal. But yeah anyway even with a ping 8-10 times higher then Cranyon box i still had no animation delay.

I only recently fixed it by having 2 screens windowed mode. An the DRONE screen must NOT be minimized. Where as i use too run both copies of WOW full screen and Alt tab too swap.

Its just weird when i have both windowed an 1 is minimized it comes back an when both is windowed no matter what size both are they are fine. In theory the 2nd way mentioned above is creating more work for the CPU an video card.

Ahwell hope this helps some ppl out.

Tried this on another computer similar specs an does not work. The video card on that computer is mediocre but still handles 2 running instances of WoW.
Animation lag is when you jump, all the clients jump. But you don't see the other character jump for half a second to a second. Having all your clients resized and showing, you are just seeing the client animation - 'Animation lag' is still there.

Also your latency isn't 180-220 normal, if you go by what the blizzard latency bar says.. then heh. We (Australians) fluctuate from 200-1200ms but the blizzard latency bar just pings it once or twice then sends the average back. I can get mine to say I have 200ms all the time but i'm still casting things at 300-1200ms. (The latency fix does make things more responsive though, its useful)

Perhaps you can link one of these videos so I can see what you mean then.