Close
Page 1 of 2 1 2 LastLast
Showing results 1 to 10 of 12

Hybrid View

  1. #1

    Default How do I prevent Main Action Bar buttons from conflicting with macros on BottomLeft Action Buttons 1-12

    Forgive me if this is covered somewhere else. I searched the wiki, stickies, and other posts here in this section I thought was relevant but did not find a satisfactory answer to this specific question, or if there was one and I saw it, I probably didn't understand the solution. Could just be my not understanding the whole system, that's possible too, I am mentally challenged like that, but I am muddling through. Any help would be appreciated. Call me a noob or whatever and just point me in the right direction if you can, thanks!

    With that said..

    I have my 5 shaman set up with all the same spells and totems on their main action bar 1 buttons 1 to = , running out of room, I decided to use the Bottom Left Action buttons 1 to 12 and create macros to do things that we all do, like "Accept". I put the Accept macro on Bottom Left Action Button 12, which happens to be above my Main action button = where I stuck Earthbind totem.

    The problem is, when I want to press the macro for "Accept" Shift + = , my alts all accept, and my main drops the Earthbind totem?

    I looked at the Key Bindings window, and there is nothing associated to the Shift + <1 to = > , only what I set up on the Bottom Left Action Buttons 1 to 12.

    How do I prevent the Main Action bar buttons from getting pressed on my main, when I'm pressing the Shift + key ?

    Thanks for the help.

  2. #2
    Senior Member
    Join Date
    Jul 2007
    Location
    Spokane, WA
    Posts
    656

    Default

    For a quick fix, try to just bind shift + = on your main toon to that same button on Bottom Left Bar and leave the action slot empty?

    From what I remember if you don't have anything bound to shift/alt/ctrl 'x' when you press shift+'x' or ctrl+'x' it will just default to 'x' w/o the modifier. This could be pulling information out of my ass as I'm 6 beers into a 12 pack but give it a shot and let us know what you find.
    Gurb Fan Club:
    #1 Fan - Zenthor

  3. #3

    Default

    Gurblash has the right of it

    If no modified button is bound on a client then it will do the unmodified action.

    You need to ensure that all modified combinations used on the clones are bound to something (empty buttons?) on the main
    [align=center]AeineiA AeineiB AeneiC AenieD AeineiX
    All your soul are belong to us
    "They can't be bargained with. They can't be reasoned with. They don't feel pity, or remorse, or fear. And they absolutely will not stop, ever, until you are dead"
    The Wiki is your Friend
    [/align]

  4. #4

    Default

    Thanks guys! I think I understand what you've written, for some reason this was un-intuitive for me, I will work on this.

  5. #5

    Default

    Since I have things on my action bars, Is there any way to assign a Shift+<whatever> to the empty slots on my hidden action bar? I'm talking about the one that you see when you click the arrow down in the interface that's between [=] and [Character info]? I think its called Action Page. I remember you used to be able to scroll through 6 of them, but for some reason I can only scroll through 2. I see in the Key Binding window that there are Action Page 1 to 6 and nothing is bound to it. So I guess you would have to somehow tell it to go to Action page <number> , then Key <number> to bind Shift+<whatever> ? Does that make sense?

  6. #6
    Senior Member
    Join Date
    Jul 2007
    Location
    Spokane, WA
    Posts
    656

    Default

    Yes you can bind keys to 'hidden' action bars with no drawback.
    Gurb Fan Club:
    #1 Fan - Zenthor

  7. #7

    Default

    Thanks, but the question was how?

    I see reference to Action Page 1 to 6, in the Key Binding window, but I don't see reference to the buttons on those action pages, I can only scroll from 1 to 2 using the interface.

  8. #8
    Senior Member
    Join Date
    Jul 2007
    Location
    Spokane, WA
    Posts
    656

    Default

    Action bar 1 is your main bar
    Action bar 2 is your secondary bar
    Action bar 3 is your bottom left bar
    Action bar 4 is your bottom right bar
    Action bar 5 is your top left? bar
    Action bar 6 is your top right? bar

    Esc -> Interface -> Actionbars, enable the ones you wish to test out.
    Gurb Fan Club:
    #1 Fan - Zenthor

  9. #9

    Default

    ok, just so we're on the same page so to speak..

    When I go Esc > Interface > Action bars, there are 4 check boxes:

    Bottom Left Bar ( goes horozontal over the Action Bar 1 , buttons 1 to = )
    Bottom Right Bar ( goes horozontal over the buttons to select character, etc, and bags.)
    Right Bar ( goes vertical on the right side of the screen, window edge)
    Right Bar 2 ( goes vertical on the right side of the screen, inside the one above)

    As I said, I already have those enabled, and I have spells on them.

    I think those are different then the "Action Page 1", "Action Page 2", etc. listed in the Key Bindings window that are currently unbound. It was my understanding that the Action Page 1, is the current default bar you get when you first make a character that most people use on a regular basis. If true, and there are five more available, I'm wondering how to map a keybind to an empty slot on one of those empty Action Pages?

    Has anyone seen a guide to all the things in the Key Bind window? A lot of it is self explanitory, but some of it is obscure, I would love to see some guide that maps out what goes where , or calls whatever, that would be very helpful.

  10. #10

    Default

    you don't actually need to display them, you can just assign the keys in Keybindings.

    if you do want to assign actions to them later you can do so in the default UI by cycling the main action bar through the none visible ones using Shift-up & shift-down arrows (or the arrows to the right of the bar)
    [align=center]AeineiA AeineiB AeneiC AenieD AeineiX
    All your soul are belong to us
    "They can't be bargained with. They can't be reasoned with. They don't feel pity, or remorse, or fear. And they absolutely will not stop, ever, until you are dead"
    The Wiki is your Friend
    [/align]

Similar Threads

  1. Replies: 1
    Last Post: 11-26-2008, 09:41 PM
  2. Premade interfaces with buttons, macros etc.
    By imre in forum New Multi-Boxers & Support
    Replies: 2
    Last Post: 09-28-2008, 10:55 PM
  3. Missing Buttons In Action Bar [ui to big]
    By binkiebink in forum New Multi-Boxers & Support
    Replies: 9
    Last Post: 01-01-2008, 02:32 AM
  4. More macros or buttons? Trinity Bars 2 to the rescue.
    By perenor in forum Macros and Addons
    Replies: 5
    Last Post: 12-07-2007, 08:08 PM
  5. Moving action buttons
    By Zaelar in forum Macros and Addons
    Replies: 10
    Last Post: 10-05-2007, 06:46 AM

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •