Your goal is to get all AoE characters aligned (facing the right way) and views synced (cameras looking the same way) and position of the mouse and template over the same areas (mouse and the right click on the same terrain area).


Ideally if this is your bread and butter the main screen needs information on the minimap compass of each character on the main (master account screen) also need a keystoke generating program that handles mouse operations as well.

Your first compass is pretty easy to code, search for 'ping direction' and 'compass' for starting out how to code such a addon. Then relay the compass to the main screen ever second or so. Get some neat 'dash board' ui this way as well. Rounding the compass off and only sending updates, only sending updates rapidly during combat, all good ideas. This will slow the direction between you and the main account (i use the leader of the party for this). So from the compass view all compasses face the leader as their north, but the compasses are on the main's screen.

Make sure a saved view like 5 is your typical aoe view make a keybinding for it on each account (CTRL-NUM-9)

Bind your template based aoe to a key (NOMOD-7)

Now figure out the mouse X & Y of where you want the aoe template to drop. if your using separate consoles for each wow instance your so in luck with this as it may not be a simple offset of the wow screen for the key stroke generator your using if you have multiple instances on the same computer.

Now make a keystroke generation script with the appropriate delays needed like this:

CTRL-NUM-9
TELEPORT-SLAVE-CURSOR-TO-X
TELEPORT-SLAVE-CURSOR-TO-Y
NOMOD-7

you might be able to get away with this.

'FOLLOW THE LEADER BINDING HERE'
CTRL-NUM-9
TELEPORT-SLAVE-CURSOR-TO-X
TELEPORT-SLAVE-CURSOR-TO-Y
NOMOD-7

Making a blizzard kite macro, where you template over one long range position, then a closer and closer position would require an elaborately long macro or a series of separate key bindings and cursor positions