when people choose to play on a PvP server (i use the term "PvP server" loosely in WoW), you have to accept that there will be times when youll be ganked, griefed, etc. compared to true PvP games WoW is relatively grief-proof.
during the shadowbane beta a player in my first guild planted row upon row upon row of houses along the border of the first newbie town and the zone where all the mobs are. he spent millions and hours of his time planting hundreds of little wooden shacks. the way shadowbane worked, you load objects, buildings, etc, only when they come into view. he basically sat there for 2 days camping the rows of houses, that he had already loaded.. waiting for newbies to come out and lag up loading all the junk so he could kill them and loot their cash. eventually a GM had to come and delete the houses because there was no way anyone could get through to level up without dying.
so.. from my perspective.. WoW is pretty tame =)
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