Quote Originally Posted by 'Team_Supa',index.php?page=Thread&postID=74679#pos t74679
Im in F&F alpha so when i finish work ill download the newest patch and see if i can confirm.

But i can confirm the death knight talents they are 100% with the revision of the alpha client i have been using.

I have also dug up the following from: http://wotlk.wikidot.com/shaman

New Shaman Spells:
  • Hex - Transforms the enemy into a random critter, reducing the target's movement speed by 75%. While moving, the hexed target cannot attack or cast spells. Only one target can be hexed at a time. Only works on Humanoids and Beasts.
  • Lava Burst - You hurl molten lava at the target, dealing 888 to 1132 Fire damage. If Flame Shock is on the target, Lava Burst will consume the Flame Shock, causing Lava Burst to critically hit.
  • Earthliving Weapon - Imbue the Shaman's weapon with earthen life. Increases healing done by $51940$s2 and each heal has a 20% chance to proc Earthliving on the target, healing an additional 180 over 6 seconds. Lasts 30 minutes. (Scales with spellpower)
  • Feral Spirit - Summons 2 Spirit Wolves under the command of the Shaman, lasting 30 sec.
  • Weapon Specialization - "Axe - Increases the critical strike damage bonus by $s1%. Mace - Has a $s2% chance to increase your melee haste by 10% for 15 sec. Fist - Attacks from your fist weapons have a $s3% chance to reduce the armor of your target by 20% for 6 sec."
  • Improved Shamanistic Rage - While under the effect of Shamanistic Rage, you have a 50/100% chance also cause you to be immune to all stun, snare and movement impairing effects.
HOLY SHIT! BEASTLY I TELL YOU!