These are the talents for rouges and shamans, the site seems to only work for some ppl.
Shammy: http://wrath.druzya.org/yarr/?c=shaman&v=8472
Rogue: http://wrath.druzya.org/yarr/?c=rogue&v=8472
-Cheers
These are the talents for rouges and shamans, the site seems to only work for some ppl.
Shammy: http://wrath.druzya.org/yarr/?c=shaman&v=8472
Rogue: http://wrath.druzya.org/yarr/?c=rogue&v=8472
-Cheers
Signature edited by Svpernova09
this is what I get
Forbidden
You don't have permission to access /yarr on this server.
Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request.
http://war-tools.darlinganime.com/in...i=deathknight2
Use/believe at your own risk.
It seems to list alpha WoftLK talents for Deathknight Druid Mage Priest Warlock Warrior
Ziran
This would be seriously OP on a castsequence with 5 shammysElemental
* Thunder (51 point talent): You call down a bolt of lighting, energizing you and damaging nearby enemies within 10 yards. Restores 5% mana to you and deals 595 to 679 nature damage to all nearby enemies, knocking them back 20 yards. Instant cast, 45 sec cooldown
Really need some defense against aoe-frenzied mages, this could be it. Only problem that you then probably cant combine it with NS:/
Im in F&F alpha so when i finish work ill download the newest patch and see if i can confirm.
But i can confirm the death knight talents they are 100% with the revision of the alpha client i have been using.
I have also dug up the following from: http://wotlk.wikidot.com/shaman
New Shaman Spells:
- Hex - Transforms the enemy into a random critter, reducing the target's movement speed by 75%. While moving, the hexed target cannot attack or cast spells. Only one target can be hexed at a time. Only works on Humanoids and Beasts.
- Lava Burst - You hurl molten lava at the target, dealing 888 to 1132 Fire damage. If Flame Shock is on the target, Lava Burst will consume the Flame Shock, causing Lava Burst to critically hit.
- Earthliving Weapon - Imbue the Shaman's weapon with earthen life. Increases healing done by $51940$s2 and each heal has a 20% chance to proc Earthliving on the target, healing an additional 180 over 6 seconds. Lasts 30 minutes. (Scales with spellpower)
- Feral Spirit - Summons 2 Spirit Wolves under the command of the Shaman, lasting 30 sec.
- Weapon Specialization - "Axe - Increases the critical strike damage bonus by $s1%. Mace - Has a $s2% chance to increase your melee haste by 10% for 15 sec. Fist - Attacks from your fist weapons have a $s3% chance to reduce the armor of your target by 20% for 6 sec."
- Improved Shamanistic Rage - While under the effect of Shamanistic Rage, you have a 50/100% chance also cause you to be immune to all stun, snare and movement impairing effects.
[align=center]-=:Team Supa:=- FROSTMANE-US
1x Priest 4x Mage (65) Grinding team
4x Shammies (70) Arena team
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HOLY SHIT! BEASTLY I TELL YOU!Originally Posted by 'Team_Supa',index.php?page=Thread&postID=74679#pos t74679
AKAMA > (The Zerg) > 4x Shamans > FirstRock, SecondRock, ThridRock, FourthRock
Wow nice, some of the new skills look amazing, cant wait for wotlk :P
shamans seem like theyre getting a nice boost to
I gotta admit those sound awesome. However, all classes will be getting buffed, so no one knows how or where that will equal out. Some could even be multibox threatening (Unresistable fear, CC, knockback). I don't think that will happen, but the point is no one knows how it will all end up. Just wait and see. :P
PUGS- the other wipe meet
Druid and 4x Shammies on Boulderfist (Stackin & Thedeck, of <RAGE>)
'I like a man who laughs when he fights' - Winston Churchill
i like this idea, its going to save us on using weapon oils too,Originally Posted by 'Team_Supa',index.php?page=Thread&postID=74679#pos t74679
[align=right][ http://theoptimen.blogspot.com | Level 70 5 Boxer- [A] Frostmourne US ]
[ 5 Shamans, 1 Druid & 1 Warrior - Mix & Match ]
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