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  1. #1
    Rated Arena Member daviddoran's Avatar
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    May 2008
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    Default [HotKeyNet] using macros out of game?

    I had an idea, use hotkeynet for my macros. Create hotkeys that do complicated stuff, and not waste space in my actionbars for stuff I only use occasionally (like my "accept stuff" macro)

    Is this a bad idea? All I plan on doing is sending text sequences via a hotkey like
    Code:
    <hotkey CTRL 1> 
    <sendwin Wow1> 
    <key /cast [target=party1target] lightning bolt>
    I'm not sure if I got the syntax for HKN right, but you get the idea. Then I could have one place to edit my macros from, rather than dealing with the wow WTF folder. Or am I better off just using the regular in game macro system, and keybind stuff there?

  2. #2

    Default

    I'm not an expert on Blizzard's rules but people have told me that sending chat line commands is (or might be) a violation. I'm glad you're asking and I'm looking forward to hearing what people say. It would be interesting to see some blue quotes about this from the WoW forums.
    �Author of HotkeyNet and Mojo

  3. #3

    Default

    Blizzard say you aren't allowed to do stuff you can't do in game, and this can be achieved by a macro so I would suggest asking on the WoW CS forums if nothing has been posted about it on these forums yet.

  4. #4

    Default

    I personally think that if you avoid the things Blizzard don't want ....(ie waits between commands, decisions, sequences) then this is fine. ie if you send a command '/use hearthstone' or /startattack' as a single action, I don't see why this would be a problem.
    HotKeyNet and Kavoom user and loving it. :P

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