Quote Originally Posted by Wilbur
So you went for +10% Reputation, +10% Spirit, a fairly pointless Stealth awareness increase on a 3 minute cooldown and some useless sword/mace skills over an Anti-snare on 1 minute cooldown, +5% Intellect and +10 Arcane resistance? Pretty poor choice in my oppinion.
QQ!

Just play how you like (and hey, alliance ne hunters are cool! Really... trust me .. *hides*) :P