Quote Originally Posted by 'Stabface',index.php?page=Thread&postID=91362#post 91362



Quote Originally Posted by 'Mwuanno',index.php?page=Thread&postID=91168#post9 1168



Quote Originally Posted by 'Stabface',index.php?page=Thread&postID=91052#post 91052





Quote Originally Posted by 'Mwuanno',index.php?page=Thread&postID=91020#post9 1020
And yes, I speak from experience. If paladins can round up the 30-40+ lvl 70 melee mobs on top of BT and burn them down using a lvl 62 blue shield from sporeggar - then paladins can definately pull lvl 40 elites of any number and burn them down too
Not quite true, anything that stuns or knocks you down will get you killed if you pull too much. We are not invincible, just nearly so
For example with enough gear you can pull half of Stratholme but if you pull the Courier and more than a few groups with him then you're 100% dead.


Aye, true. Which is why I wrote lvl 40 elites - getting stunned in SM, ZF or similar doesn't have much of an impact, you loose a bunch of health, but in worst case, you can bubble-heal it and consecrate still ticks away. Getting stunned in Strat with 40 mobs on you = certain death I agree.

Now, time to level another paladin...
Not true - it's simply a matter of numbers. If you can get a long duration stun from L40s and still live you're not pulling enough
There's nothing that stuns in SM Cath, but if you say ... pulled all of SM Cath and killed only Mograine, then attacked Whitemain until she puts you to sleep? You're dead guarantee. If you pull enough stuff in ZF and get Hex'd then you are going to die before it wears off (been there done that). In the higher level instances if you let mobs get behind you it can cause problems. I pull about 40-60 mobs at a time in Stratholme and if I simply turn my back to them I'll die really fast. Even on Zolo, when my shield breaks I will die within prob 15 seconds even from full health if I don't catch it and swap in a new one.

Pull like this and turn your back on the pack and see what happens
http://www.speakeasy.org/~executor/zombies.jpg
Aye, that is ofc to be considered... however, my experience is a bit different. See, I do SM Cath with 2 very "epic" items, and all other durability slots are "of the sorcerer" greens.

These 2 epics, are the Skullflame Shield and the Demon Forged Breastplate. 3% chance on each hit to drain life from the mob. This drain life effect scales with spelldmg. On the breastplate, I think it's around 50% scaling, and the shield is 100% scaling at least. Which means when they do hit me, I have a 3% chance to get either 5-600 health leached over 4 seconds, or almost 1k health instantly. On top of that, the dmg from the shields fireaoe, amounts to over 5k firedmg when all of Cath is pulled (there simply are LOADS of mobs on you, only reason it's around 5k dmg, is the aoe dmgcap)

So, with max rank BoS, I take very little dmg from the melee, I resist everything from the casters, and the hits I do take, can heal me for 500-1k health. I haven't actually tested if I can turn my back through it all, as I often pop the SH trinket to heal me once. But in Ardent Defender range, I'm rather confident the life leech alone will keep me up.

And if you're wondering, no, the life leech procs have no cooldown whatsoever, I have had 5 * the lifedrain from the breastplate ticking at the same time. And the shield sometimes fire 2-3 procs in a row. (1 second apart)

You should try out that breastplate... it really is tons of fun (I have 2 Skullflame shields, looking to pick up a third for this, and being an engineer helps with repairing)