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  1. #161

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    Quote Originally Posted by 'Heenan',index.php?page=Thread&postID=84157#post84 157
    Quote Originally Posted by 'glo',index.php?page=Thread&postID=83786#post83786
    When you are finished with ST it's time to hit up Strat. Baron Rivendare spawns the skeletons similar to Zolo and they actually heal him when they die so you can theoretically go until you quit gaining xp off one kill. This will take you past 60 and has an added benefit of having a very small chance of getting a neat mount for you main ;)

    Have fun!
    Anyone have experience with this? I've been in Scholo with my alts at 56, but it's slow going. It would be nice to have a quick strategy for getting to 60. I don't really feel like questing until Outlands.
    I haven't done this as of yet a friend showed me how to do it though and you do get XP. My thought at this point is to clear everything real fast with my 70 team then summon the alts right to the barons chamber.
    glo.......80 Prot Pal.....deathglo....80 DK..................
    globee...80 Ele Sham...deafvader..80 DK....Alliance side..
    glocee...80 Ele Sham...darfvader...80 DK...LightningHoof..
    glodee...80 Ele Sham...sithknight..80 DK.......................
    glostyle..80 Res Sham..deathvader.80 DK........................

  2. #162

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    The question is, do the skeletons summon at a rate which is worth the hassle? Baron's going to deal decent damage, but if the skeletons spawn fast enough to make it worthwhile, I could see investing in a shadow resist set. With the paladin's Shadow resistance aura up, it would only take a few pieces of shadow resist to make baron's damage pretty trivial.

  3. #163

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    Quote Originally Posted by 'Tehtsuo',index.php?page=Thread&postID=84307#post8 4307
    The question is, do the skeletons summon at a rate which is worth the hassle? Baron's going to deal decent damage, but if the skeletons spawn fast enough to make it worthwhile, I could see investing in a shadow resist set. With the paladin's Shadow resistance aura up, it would only take a few pieces of shadow resist to make baron's damage pretty trivial.
    6 skelly every 15 or 20 seconds at 82 xp per. 70 prot pally + 4 noobs to be leveled at level 55. Seems to be around 90k an hour. My paladin judges light and reseals it. The shadow aura and shadow bolt isn't really landing much so a shadow resist set is not needed i don't think.

    The group I'm leveling are priests. So if i forget to reseal light, I can just toss a greater heal or 4. If your clones are not able to heal you will need to watch your seals unless your doing this in raid gear. Greens and blues I'm using and I need to keep double light up.

    Good luck

  4. #164

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    Quote Originally Posted by 'Mamut',index.php?page=Thread&postID=84409#post844 09
    Quote Originally Posted by 'Tehtsuo',index.php?page=Thread&postID=84307#post8 4307
    The question is, do the skeletons summon at a rate which is worth the hassle? Baron's going to deal decent damage, but if the skeletons spawn fast enough to make it worthwhile, I could see investing in a shadow resist set. With the paladin's Shadow resistance aura up, it would only take a few pieces of shadow resist to make baron's damage pretty trivial.
    6 skelly every 15 or 20 seconds at 82 xp per. 70 prot pally + 4 noobs to be leveled at level 55. Seems to be around 90k an hour. My paladin judges light and reseals it. The shadow aura and shadow bolt isn't really landing much so a shadow resist set is not needed i don't think.

    The group I'm leveling are priests. So if i forget to reseal light, I can just toss a greater heal or 4. If your clones are not able to heal you will need to watch your seals unless your doing this in raid gear. Greens and blues I'm using and I need to keep double light up.

    Good luck
    I guess you don't get hit enough to have the figurine heal you to full, huh.

  5. #165
    Member Tdog's Avatar
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    Quote Originally Posted by 'offive',index.php?page=Thread&postID=84271#post84 271
    Me thinks I will give this a try with my newly speced prot 70 pally and my new Shammy team. Only problem is the shaman on the same account as the pally will be out of luck. Guess she will get helped along by my main team.

    Great info everyone, thanks for making this task a lot more bearable.
    You can either just have the other 4 shammies help the last shammy kill elites while out of combat every 6-8 levels or /shrug transfer the last shammy to one of the other accounts and once you're ready transfer the other shaman on that account back to the account with the paladin.

  6. #166

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    Tested baron, and after fine-tuning the process this works very well for me. Things to remember:

    • If you clear with a level 70 team, remember to kick them out when you start farming Baron skeletons. I was unhappy with the 36 exp per skeleton till I remembered my 3 level 70 shamans standing around gimping my exp. Then it went up to 87 per kill.
    • Shadow resist aura seems to be more useful for me than Devotion.
    • Use MAX rank Blessing of Sanctuary. It doesn't matter if you kill skeletons (you usually won't) and Baron gets healed to full every wave of skeletons. Max rank BoS mitigates a ton of damage.
    • Buy a fast weapon, regardless of damage or other stats. I recommend loading up on several http://www.wowhead.com/?item=2490 or if you want to splurge, http://www.wowhead.com/?item=30749. Your weapon will take damage, which is different from the Zolo exercise in most cases.

  7. #167
    Member Tdog's Avatar
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    Quote Originally Posted by 'Tehtsuo',index.php?page=Thread&postID=84470#post8 4470
    I guess you don't get hit enough to have the figurine heal you to full, huh.
    Not all of us have it

  8. #168

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    Quote Originally Posted by 'Tdog',index.php?page=Thread&postID=84496#post8449 6
    Quote Originally Posted by 'Tehtsuo',index.php?page=Thread&postID=84470#post8 4470
    I guess you don't get hit enough to have the figurine heal you to full, huh.
    Not all of us have it
    Eh, I was talking about even those who have it. I tried it, and there's not enough skeletons to heal a very large part of your HP pool, even if you team it up with Dabiri's Enigma. Judgement of Light seems to be the way to go for this method.

  9. #169
    Member Tdog's Avatar
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    Ah i c

  10. #170

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    Heya again.

    No the figurine doesn't heal for much, maybe 15% of my HP's. I did break my sword and was fisting it awhile, a few of those ghetto weapons would be just what the doctor ordered. After one level i left to do some ramparts for the rep/blues but i think this a decent way to get a few more easy levels after the zolo-a-thon 20 levels in one night.

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