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  1. #41

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    Tdog you the man !!!!

    I finally figure out what I was missing before ...."SEAL OF WISDOM" .. you wrote it down clear as day I just over looked it. I totally went in there and did exactly as you said I got my alts from 35 to 37 in 30 min.

    I respeced to get 5/5 of reckoning , along with 10 points in holy and with Seal of Wisdom i totally had plenty of mana. I even took it the point where most of my gear was red just to try it out and I was still able to keep my self up. I also put up healing totems at one point just to see if my alts would agro and if you move them back into the hall way before you jump off they totally dont gain any agro.

    This is super ez mode and I hate questing through the 40's and ZF has always been a pain to me.

    Tdog and everyone else thank you again for explaining everything to me ... this is going to make getting to 52 so much easier.

    :thumbup:
    Marathoning: the triumph of desire over reason

  2. #42

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    This works, and it works well.

    I leveled my alts from 37-51 over the weekend. And I was playing what I consider to be casual. Everything that Tdog posted works. I even bought crappy greens so that the repair bills wouldn't be too drastic.

    What I found that helped the most was purchasing a 70th level green shield "of Stamina", or whatever, it really doesn't matter (actually I bought 4 of these shields so I could stay in there near indefinitely). You don't want to reflect that much damage back at Zolo, but enough to tag the skeletons for when they despawn.

    I did this with a 0/44/17 spec (no reckoning - pursuit of justice + improved ret aura). I didn't feel like respec'ing just for this part of the grind, so I left it at that and it works great. The key is to not consecrate, not block, not do anything that will kill Zolo any faster. Just swing and SoL/JoL to mitigate some of the damage coming from the mob of mobs.

    Near the end of the weekend I got it to where all 5 of my shields would break (all durabilities of 85-100) before Zolo was even at 15%. That's really what you want here... your gear to break before Zolo can die. I am powering a mage, so I would have a fresh portal to Stonard ready when my Pally ran back up the stairs. But just bind to Stonard if you don't have that and run back.

    As far as healing goes, I just used Divine Shield + Holy Light x 3. With the 12 seconds of immunity you can get off 3 good heals. Most times it would only take 2 heals and you can start swinging again. With the 4 minute cooldown (talented) it timed out perfectly for the next time I was low.

    So the next question... what's the best strategy for Stratholme? :huh: Or is it really best to quest it out?

  3. #43

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    Plaugelands is cake for pallys with all the undead mobs around. But yeah no doubt ... kinda curous as to what to do once i am out of ST
    Marathoning: the triumph of desire over reason

  4. #44
    Rated Arena Member daviddoran's Avatar
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    Remember, that as the characters get boosted, they get close to your 70, and while the mobs get harder for the 70 to multi mob tank, the alts are more able to help/heal. I bet you could do pretty well in UD Strath as long as you have a char or 2 that can heal. Maybe even buy some BoE gear for their lvl that helps with int/+heal. My 70 holy pally could solo a lot of Strath, just not bosses (not enough DPS) so I bet as Prot it'd be easier. With some additional DPS/Healing, running through UD strath should be cake. Just watch out for the guy with the KB with aggro dump.... I used holy shock to get back aggro, but taunt will work now too. If you can take out Baron, you can hope u get lucky and get deathcharger...

    But I'd love to know if there's another similar place for neverending spawns...

  5. #45

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    Just had a thought (not tried it yet but it could be plausible)...in Scholomance in the second room there are six summoners that summon Risen Lackey's. They battle for 1 minute and grow in numbers quickly but I'm not sure if they give XP when the minute expires, might be a possible next step after ST?

  6. #46

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    Quote Originally Posted by 'raylion',index.php?page=Thread&postID=78280#post7 8280
    Just had a thought (not tried it yet but it could be plausible)...in Scholomance in the second room there are six summoners that summon Risen Lackey's. They battle for 1 minute and grow in numbers quickly but I'm not sure if they give XP when the minute expires, might be a possible next step after ST?

    I'll probably try this in a day or so but if someone beats me to it please report back if its a viable next step? :-)
    Don't think you will get any XP out of risen lackey at all, they are level 20 mobs.
    glo.......80 Prot Pal.....deathglo....80 DK..................
    globee...80 Ele Sham...deafvader..80 DK....Alliance side..
    glocee...80 Ele Sham...darfvader...80 DK...LightningHoof..
    glodee...80 Ele Sham...sithknight..80 DK.......................
    glostyle..80 Res Sham..deathvader.80 DK........................

  7. #47

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    A couple things..

    Quest to level 10
    Head to Deadmines until 20
    Alliance can do Stockades until about 27
    Head to SM until 35
    Head to ST until 52

    This ST trick is even funner if you drag Mijan to Zolo, she will keep him healed until your pally runs out of durability or you hit 52 ;)

    I use my 70 group to clear the entire ring so there is no chance of complications then bring in the alts before pulling the two mobs together.
    glo.......80 Prot Pal.....deathglo....80 DK..................
    globee...80 Ele Sham...deafvader..80 DK....Alliance side..
    glocee...80 Ele Sham...darfvader...80 DK...LightningHoof..
    glodee...80 Ele Sham...sithknight..80 DK.......................
    glostyle..80 Res Sham..deathvader.80 DK........................

  8. #48

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    Quote Originally Posted by 'Heenan',index.php?page=Thread&postID=78086#post78 086
    This works, and it works well.
    So the next question... what's the best strategy for Stratholme? :huh: Or is it really best to quest it out?
    Strat isn't too hard.

    But what you want to be doing is only doing the undead packs in the early area of strat.

    Don't go UD side for baron, the anti-magic/silencing banshees make quick work of you here.
    Don't go human side, the charging warriors with a knockback are a pain here.

    I clear the front part in about six-seven pulls.

    Lets say we go in the back door,

    * Pull the three packs outside the chapel.
    * Go over to the gate on the left and pull 1/2 the courtyard. Make sure to pick up the elite ghouls and big ugly green if he's close. If green is in your pull, you need to back to a wall (well you should anyway to block more, but still) as he does a knockback. Target green, JoW/BoW. Use trinket when low, and/or bubble/bandage/heal depending on spec. Pop Avenging Wrath if you're bubble's on CD and/or you're comfortable.
    * Pull the rest of the courtyard.
    * Head around the back and run through the alley - spawning the boss there. Run forward a bit and pull a few extra packs (2-3) and green.
    * Run to Human side, pull all the packs back to the 'trap' gate. run through and aoe them down in there.
    * Pull the packs towards the courier then head back towards the trap, aoe.
    * Pull the other two hallways, reset.

    That's pulling completely solo, no heals. With heals you can pull a little more at a time, but you can't bubble then of course.

  9. #49

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    Is there any kind of an official response, that this isn't considered as exploiting?

    Would love to try that myself
    Rhynn/Swats/Swàts/Swâts/Swäts :thumbup:
    4*Shaman + 1*Paladin
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    EU Arthas(PVP)
    For the Horde!

  10. #50

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    That is awesome!

    God i wish i had a pally >.<

    Gonna try and beg some guildies/friends now ^^

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