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  1. #151

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    Would this in any way be possible with a Warlock? I'm curious to know if I could just pop Siphon Life on each (or most) of the skeletons that spawn. As long as they hit for less than around 240 physical damage per tick, a warlock could stay alive for a very long time.

  2. #152
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    Quote Originally Posted by 'heyaz',index.php?page=Thread&postID=83489#post834 89
    Would this in any way be possible with a Warlock? I'm curious to know if I could just pop Siphon Life on each (or most) of the skeletons that spawn. As long as they hit for less than around 240 physical damage per tick, a warlock could stay alive for a very long time.
    /shrug try it out and let us know. They only hit my paladin for around 17 when I'm above 30% and not getting the benefits of ardent defender. But that is also with BoSanct, 12k armor, and a shield for blocking.


    Edit: There is literally about 50 skeletons that spawn roughly with a swing timer of probably about 2.5 seconds. Obviously you'll dodge a fair amount even w/o any dodge or agility gear given the difference in level but you're still going to be taking a ton more damage as a paladin. If it does workout fairly well enough though let us know.

  3. #153

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    66 pally: judge light and you'll be fine.

    lock: use a voidwalker, have him attacking skels and not zolo, just siphon life and heal him and you should be fine.

    now, where to go post 55...? ppl say strat, but any other fast spawns? what about rounding up the trash in CoT: BM and resetting?

  4. #154

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    You would have to do durnholde before you can go in CoT:BM and you have to be 65 (66?) to enter durnholde.

  5. #155

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    Well I tried it without the VW and using Succubus sacrifice for 15% more shadow damage, and it doesn't look feasible. I guess I could find a better tab target marcro to make sure I get the siphon life ticking on every single skeleton, but I noticed once they really multiply and I'm missing some, my health goes down quick. They hit a warlock w/o a pet for 70-80. Easily mitigated with siphon life, the thing is keeping it on every single target.

    I'll try again with a voidwalker. 10% reduced physical then 20% of the remaining will go to the VW. The question is how long will it survive. He would survive several minutes in SM, but those melee a lot harder. He has about 10k hp so I would have to take a good 40-50k damage for him to die. It maybe possible to AOE taunt with the VW every 2 minutes and health funnel, but that gets interrupted if there is even one mob on me. I'll give it a try tonight.

  6. #156

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    Quote Originally Posted by 'Codam',index.php?page=Thread&postID=83410#post834 10

    *edit* I just found out that if you park your lowbies around about the door which is unlocked by the npc which you need to release then they will receive exp from right up in Fenrus' room. I havent tested how much further this goes, as I only intended to kill ferus and open the gate to get the whole instance in 1 go.
    You can just park them at the cage area - right after zoning in.

    IIRC I'd pull to the door npc, pop it, let things beat on me til it opened, then pull through the courtyard and around the outside area and through the dining hall/kitchen then back to the cage.

    Kill that, then pull the rest of the instance to fenrus.

    Out & reset.

  7. #157

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    When you are finished with ST it's time to hit up Strat. Baron Rivendare spawns the skeletons similar to Zolo and they actually heal him when they die so you can theoretically go until you quit gaining xp off one kill. This will take you past 60 and has an added benefit of having a very small chance of getting a neat mount for you main ;)

    Have fun!
    glo.......80 Prot Pal.....deathglo....80 DK..................
    globee...80 Ele Sham...deafvader..80 DK....Alliance side..
    glocee...80 Ele Sham...darfvader...80 DK...LightningHoof..
    glodee...80 Ele Sham...sithknight..80 DK.......................
    glostyle..80 Res Sham..deathvader.80 DK........................

  8. #158

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    Quote Originally Posted by 'glo',index.php?page=Thread&postID=83786#post83786
    When you are finished with ST it's time to hit up Strat. Baron Rivendare spawns the skeletons similar to Zolo and they actually heal him when they die so you can theoretically go until you quit gaining xp off one kill. This will take you past 60 and has an added benefit of having a very small chance of getting a neat mount for you main ;)

    Have fun!
    True, do the baron's skeles give xp though?

    The baron's also a bit tougher than zolo, although I haven't tried him with my paladin, with my equiv. geared feral druid it's a close fight.

    The raise dead spell he casts costs 0 mana, summons six Mindless Skeletons (with 330hp /each) which are sacced after 20seconds or so to heal baron.

  9. #159

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    Quote Originally Posted by 'glo',index.php?page=Thread&postID=83786#post83786
    When you are finished with ST it's time to hit up Strat. Baron Rivendare spawns the skeletons similar to Zolo and they actually heal him when they die so you can theoretically go until you quit gaining xp off one kill. This will take you past 60 and has an added benefit of having a very small chance of getting a neat mount for you main

    Have fun!
    Anyone have experience with this? I've been in Scholo with my alts at 56, but it's slow going. It would be nice to have a quick strategy for getting to 60. I don't really feel like questing until Outlands.

  10. #160

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    Me thinks I will give this a try with my newly speced prot 70 pally and my new Shammy team. Only problem is the shaman on the same account as the pally will be out of luck. Guess she will get helped along by my main team.

    Great info everyone, thanks for making this task a lot more bearable.

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