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  1. #11

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    Quote Originally Posted by 'Tehtsuo',index.php?page=Thread&postID=70133#post7 0133
    I believe what's being discussed is a third option

    - leaving your whole hand on another keyboard, much like people who have an xkeys do

    Anyways, this idea is a possiblity, and I have been working for several months on making it a reality. It's taking quite a bit of effort on my part, as I consider my coding knowledge to be midrange, but I hope it will pay off. I will give no further details, as I don't intend to give away my idea so someone else can capitalize on it.
    How do you control the camera if you have both hands on a keyboard?
    Rotating it with keys is really not an option, because it's either too slow or too inaccurate to play.

  2. #12

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    I think this is what we're looking for. Keyboard Commander has a free trial that allows 5 commands, and full version is 24$ according to the site. It allows for different command programming for multiple keyboards. This is a great idea for people who like to tinker, I've got an old IBM keyboard and have already pulled off all the keys. I plan to glue custom buttons onto the tops of specific keys and leave the rest of the keys absent.

  3. #13

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    Quote Originally Posted by Ken',index.php?page=Thread&postID=70131#post70131]I agree, but what is quicker:
    - moving your little finger to shift or another modifier (alt with thumb of course)
    - moving your whole hand to another keyboard[/quote]
    Like Drizzit said, it depends. I agree with you that it's not good to move your hand frequently but there are lots of ways to use multiple keyboards that don't involve that. For example, infrequently-performed actions that are bound to cumbersome key combo's can be assigned to single keys on a separate keyboard. Or the two keyboards can be used in different situations.

    [quote='Maz
    Off the top of my head (and I'm really not in my field here), I'd think you'd need a second keyboard driver that generated different virtual-key codes for the second keyboard.
    For whatever it's worth, this is my field, or one of them anyway -- I've been doing keyboard programming since at least 1987 when I applied for a patent for a type of keyboard driver -- and I don't think you need a driver or a second set of virtual key codes. If you check out the link I posted above to Windows's Raw Input API, I think you'll agree with me that Windows keeps track of which keyboard generated a particular keystroke, and applications can obtain that info from Windows at the API level.

    Quote Originally Posted by Maz
    Actually, the keys that WoW will respond to are limited to this subset so having a second keyboard isn't going to get you much.
    That's a great table. But you and I are interpreting it very differently. I look at it and see 616 different key combinations. That's 616 "signals" that the game can respond to. It would take more than six keyboards to assign all those signals to single keys.

    Edit: added Maz's name to quotes
    �Author of HotkeyNet and Mojo

  4. #14

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    Quote Originally Posted by 'Freddie',index.php?page=Thread&postID=70158#post7 0158
    That's a great table. But you and I are interpreting it very differently. I look at it and see 616 different key combinations. That's 616 "signals" that the game can respond to. It would take more than six keyboards to assign all those signals to single keys.
    I like to see someone try that. How many keyboards would that be?
    Aion:
    Azphel
    Dual Sorcerer (Medeia, Meddeia)
    1--------10---------20-x-------30---------40---------50

    Wow Horde retired
    Team 1: 1 pally and 4 shamTeam lvl 70
    Team 2: 1 DK and 1 Priest lvl 80

  5. #15

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    Quote Originally Posted by Freddie',index.php?page=Thread&postID=70127#post70 127]I'm pretty sure it's possible using Windows's [url='http://msdn.microsoft.com/en-us/library/ms645543(VS.85).aspx
    Raw Input API[/url]. From what I've read about that API it wouldn't be particularly difficult for somebody who writes Win32 applications professionally. However I've never used that API so I can't say for 100% certain.

    By the way, if you have a second PC on your desk, a program like HotkeyNet will let you use both keyboards to control either computer. That would accomplish the same thing as what you're describing. The only difference is there would be a millisecond or two of latency. [Edit: less than a millisecond, probably.]

    The game only accepts that much different button inputs as the keyboard provides(and even less). The keys that you can use are also limitted.
    So: no, won't work, sorry
    Most games accept hundreds of key combinations of alt, shift, ctrl, main keys, etc. The advantage of a second keyboard is that it could be configured so a single key press on that keyboard generates a different combination from the same key press on the first keyboard.
    Hrm, I'll have to brush up on my Win32 API then clearly. I've been buried in .Net coding too much lately . Thankfully, I've just gotten a new jopb and should be moving towards more interesting coding then "design a web page to acess this database table"...bleh.
    Tasirai (Prot Paladin) - Istaria (Holy Priest) - Satiria (Mage) - Atisria (Shadow Priest)

  6. #16

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    I miss my coding days ;( . Wasn't one of the best coders, but i knew a great deal. My new job just have me doing database stuff, I love it, but you don't make anything really look cool.
    Aion:
    Azphel
    Dual Sorcerer (Medeia, Meddeia)
    1--------10---------20-x-------30---------40---------50

    Wow Horde retired
    Team 1: 1 pally and 4 shamTeam lvl 70
    Team 2: 1 DK and 1 Priest lvl 80

  7. #17

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    Quote Originally Posted by 'pipakin',index.php?page=Thread&postID=70160#post7 0160
    Hrm, I'll have to brush up on my Win32 API then clearly. I've been buried in .Net coding too much lately . Thankfully, I've just gotten a new jopb and should be moving towards more interesting coding then "design a web page to acess this database table"...bleh.
    Grats on the new job. Maybe Raw Input is exposed in .Net, I dunno -- I only linked to the Win32 page because that's what I'm used to.
    �Author of HotkeyNet and Mojo

  8. #18

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    Quote Originally Posted by 'Drizzit',index.php?page=Thread&postID=70162#post7 0162
    I miss my coding days ;( . Wasn't one of the best coders, but i knew a great deal. My new job just have me doing database stuff, I love it, but you don't make anything really look cool.
    When I don't get enough satisfying coding at work I write addons or tools for games
    Tasirai (Prot Paladin) - Istaria (Holy Priest) - Satiria (Mage) - Atisria (Shadow Priest)

  9. #19

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    Quote Originally Posted by 'Freddie',index.php?page=Thread&postID=70167#post7 0167
    Quote Originally Posted by 'pipakin',index.php?page=Thread&postID=70160#post7 0160
    Hrm, I'll have to brush up on my Win32 API then clearly. I've been buried in .Net coding too much lately . Thankfully, I've just gotten a new jopb and should be moving towards more interesting coding then "design a web page to acess this database table"...bleh.
    Grats on the new job. Maybe Raw Input is exposed in .Net, I dunno -- I only linked to the Win32 page because that's what I'm used to.
    Thanks!

    *shrug* If it is exposed, I haven't dealt with it. The coding at my current job is so straightjacketed we never get to do anything interesting or particularly useful for that matter. Thank the light for new opportunities.
    Tasirai (Prot Paladin) - Istaria (Holy Priest) - Satiria (Mage) - Atisria (Shadow Priest)

  10. #20

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    Original Poster Here: To clarify on this a bit. I want to bind keys on the SECOND KEYBOARD to simple combinations on my first keyboard like you would in any other softawre that comes with the N52 or the G15. Imagine a WHOLE KEYBOARD full of G KEYS for example. yes it is more timely to move your hand to another keyboard but its easier then remembering 500 macros for 5 chars and stumbling over them, not all of us have photogrtaphic memories. I could bind all my keys to things that pertain to all my alts on it and use my main keyboard for my main char. Thanks for all your replies i like alot of your ideas.

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