Love the names of your priests

I'm gonna steal those.
Right, how about
:
http://www.wowhead.com/?talent=IiMrVRfkqtbosxc0I and
http://www.wowhead.com/?talent=IiMrVRfkVtbobxczIb
Affliction first:
I've stripped some points out of Suppression. Two points is enough for PVP and you'll only really need more than that if you're going to be raiding. I've dropped Improved Curse of Agony because it's really not that special. I've added a point to Shadow Embrace because this counts as an affliction effect and so adds 4% to Drain Life through Soul Siphon. I've added Amplify Curse because it's a good solid talent for one point and once you've incorporated it into your macros, it's a straight forward fit and forget DPS boost. I've given one of your locks Curse of Exhaustion. It's a nice skill to have (particularly for PVP).
Demonology:
I've added differing numbers of points into Improved Healthstone. With differing numbers of points, they count as different items so each of your locks can carry one of each. They share the same cooldown but in longer fights, you can easily use two.
I've dropped Improved Voidwalker. By the time you have all these talents, you won't be using one. The way to grind as full affliction is to get your imp out, put it on passive, drain tank your mob down with the occasional life tap and then Dark Pact yourself back to full mana.
However, there are still benefits to using two different pets so I've moved the three points into Fel Domination and Master Summoner. That way, you can keep a passive imp out for the stam buff and for use as a mana battery and have rapid access to the succubus and felpup as needs dictate.
Damn! I've just got my hunters up to level five and now I want to roll four locks and a priest. Doh!
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