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  1. #11

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    Mr.Freddie,

    It would be hugely more intuitive to have the ability to bind to mouse buttons and key combinations. Many healers use clique addon to add mouseclick + key modifiers to cast spells, being able to use the same combinations to trigger it on an unfocused window from say a warrior, would be sexy. Also, it would allow me to continue easily using keyboard for main tanking, while seamlessly healing people. If you can add it in, that would rock.

    Program seems awesome though, can do alot! This + keyclone seems to be a powerful combination.

  2. #12

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    Mr. Darius,

    Well, in that case, I will move mouse triggers to the top of the todo list and get to them right away. And thanks for the kind words!

    Btw did you get a chance to experiment with various MouseClick options? I suspect most of them haven't been tested by users since the default "scale" option seems to be what people need 99% of the tme.
    �Author of HotkeyNet and Mojo

  3. #13

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    With AHK I have made a transparent window /form with some buttons on them. It was always on top. And the buttons had sendkeys behind them. The clickable buttons where behind my party frames in order so I knew what would be rejuv, regrowth, etc. That way I could clickheal by multiplexing the keypresses bound on the buttons to other sessions. Since I don't need the heailng now I havn't spend much time on it and it seemed a bit laggy at the time. But it was clickhealing, and I believe it can be made for better performance.

    I have posted my code beneath this but it is not finished in the way I used it before. This is a mashup of two code-examples I had in my mail somewhere. And only one button. I am at work so I can't access my code at home. But it's not that hard to make this something working and extend on it.

    * Make a dragable window after a keypress showing the window for dragging.
    * Make a configurationwindow / configuration file for profiling.
    * Optimising the sendkey code
    * override all other keys send, because they can make for strange reaction when clicking
    * Nice button styles (so you can emulate the WoW icons for clarity)
    * etc.

    Code:
    CustomColor = EEAA99  ; Can be any RGB color (it will be made transparent below).
    Gui +LastFound +AlwaysOnTop -Caption +ToolWindow  ; +ToolWindow avoids a taskbar button and an alt-tab menu item.
    Gui, Color, %CustomColor%
    Gui, Add, Button, x6 y9 w20 h20 , 1
    
    ; Gui, Font, s32  ; Set a large font size (32-point).
    ; Gui, Add, Text, vMyText cLime, XXXXX YYYYY  ; XX & YY serve to auto-size the window.
    ; Make all pixels of this color transparent and make the text itself translucent (150):
    WinSet, TransColor, %CustomColor% 150
    ; SetTimer, UpdateOSD, 200
    ; Gosub, UpdateOSD  ; Make the first update immediate rather than waiting for the timer.
    Gui, Show, x20 y20 NoActivate  ; NoActivate avoids deactivating the currently active window.
    WinSet AlwaysOnTop, On, WoW
    WinSet, Style, -0xC00000, A
    return
    
    Button1:
    ControlSend,,1,test.ahk
    Return
    
    GuiClose:
    ExitApp
    I don't know why I did not share this before, but it is something I have not seen yet (maybe this is false let me know who implemented something like this if that is the case). In this discussion something alike came forward and this is the poormanszipper so to speak.

    edit: sorry for the thread hijack, maybe I should make a seperate post or something. And if the wiki folks want me to get it in there I will
    brainie pala 80 - blastcast shaman 80 - deadcast shaman 80 - swientie holy priest 80 - magrin mage 80 -- Aggramar EU

  4. #14

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    Mr.Freddie,

    Adding the mouse buttons in would be awesome! And yes I used the NoMove parameter, which I think basically is doing the same thing if I just didnt add any. Although I think the NoMove was a 'tad' more responsive. The way I have things organized is my secondary character (window in background) is directly behind my primary with the UI frames lined up perfectly. So the mouse is over the UI window in the background and it works just fine. Adding the mouse buttons will enable me to do basically full on click healing / buffing and it's actually really simple to set up. Took me about 20 minutes to figure out how to work everything.

    I might go back later and use some of the other options to make it a bit more elaborate. Like I might do a PiP for the background toon, the priest, and make it so when I click a frame on the tank, it goes to that frame on the mini pip window and performs the heal. That will be pretty awesome too lol.

  5. #15

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    Mr. Darius,

    Quote Originally Posted by 'dariuslloyd',index.php?page=Thread&postID=69440#p ost69440
    And yes I used the NoMove parameter, which I think basically is doing the same thing if I just didnt add any.
    Actually they are different. By default HKN moves the cursor, waits a little bit to make sure the target app has time to notice that the cursor was moved, clicks the mouse button, waits a little bit to make sure the target app sees the click while the cursor is at the new location and not the old one, then (depending on whether you specified NoRestore) moves the cursor back.

    By specifying NoMove you have told HKN not to bother moving the cursor. This is working for you because your windows are exactly superimposed. if you change the position of one of them, or if you make them different sizes, you'll need to remove NoMove.

    Although I think the NoMove was a 'tad' more responsive.
    It should be move responsive because the two tiny delays I just mentioned should be omitted since they are unecessary when the cursor doesn't move. However I just checked the source code and the program is delaying anyway. In your honor, sir, this will be changed in the next build, and you will be spared those 30 milliseconds of tedious waiting! (They are 15 milliseconds each by default but you can adjust them on the settings panel.)

    Adding the mouse buttons will enable me to do basically full on click healing / buffing and it's actually really simple to set up. Took me about 20 minutes to figure out how to work everything.
    Music to my ears, sir! I wish everyone felt that way.

    I might go back later and use some of the other options to make it a bit more elaborate. Like I might do a PiP for the background toon, the priest, and make it so when I click a frame on the tank, it goes to that frame on the mini pip window and performs the heal. That will be pretty awesome too lol.
    Nice. Let me know how it works out.
    �Author of HotkeyNet and Mojo

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