First off, daring combo, respect!
In terms of adding to a very melee dps team, nothing really beats enhancement shaman. More totems, unleashed fury. The only one coming close that I can think off is a fury warrior. Battleshout, off tanking capabilities, aoe fear, piercing howl. But a warrior would require more micromanagement then an enhancement shaman needs.
Both enhancement as well as fury warrior don't have OOM problems. Fury warrior least of all, but some practice and you'd see an enhancement shaman has an infinite mana pool as well, really.Both in equal gear do roughly the same damage. (Since the fury warrior would get wf totem as well, this is definatly true, fury warrior might even do more dps.)
So, a fury warrior would open up some other options, yet an enhancement shaman would further be able to buff up your melee, by adding a GoA totem for example. And having some nice melee buffs. (Though the melee buffs in itself are matched by a warriors battleshout.)
You know, come to think of it.. Tankadin + Retpally + fury warrior + enhancement shaman + resto shaman. >.> That's a lot of burst and tons of AP. xD (But hard to manage. :P )
Well, Not a straight answer, but it might give you some more info on possibilities. ^^
As for heroics, you'll be fine in most, some fights are easier with ranged, sure, but I mean, I've done a full kara run with nothing but melee dps. It's not impossible, it just sometimes requires more running. (And on time running. Like, take murmur. You can turn and run at the moment he does the skill. But as a melee multiboxer that would be well hard. Then again, if you have a fury warrior, make a macro to have your fury warrior charge to your healer and all your melee following your fury warrior. If your healer isn't too far away, all your melee instantly runs toward the healer without turning delays.Come to think of this, if you master this technique, I'd say a fury warrior could be well useful on many occasions.)
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