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  1. #21

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    I removed the alwaysontop because it wouldn't let me alt tab to surf the web when i needed to look at stuff.

    Of course you can offer suggestions Every now and then it will still lose mouselook when I hit a key but it's rare.
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  2. #22

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    Quote Originally Posted by 'Mosg2',index.php?page=Thread&postID=70430#post704 30
    I removed the alwaysontop because it wouldn't let me alt tab to surf the web when i needed to look at stuff.
    If AlwaysOnTop is helpful you can make a second hotkey that turns it off. What I wanted to know was whether it made any difference and was it helpful? Because since I put it into the program a month or two ago, I haven't heard from anybody that they found a use for it. Here's a hotkey that turns it off:

    Code:
    <Hotkey shift F8>
    <SendPC local> 
    <TargetWindow aoc1>
    <AlwaysOnTop off>
    Every now and then it will still lose mouselook when I hit a key but it's rare.
    It may be possible to improve this by altering the hotkey definitions. When I get a chance I'll play around with it.

    Of course you can offer suggestions
    Heh. Here's an example of how you can combine things so you don't have to press so many keys. Here's a single key that renames your first AoC, removes the frame, resizes it, and moves it:

    Code:
    <hotkey F2>
    <sendpc local>
    <rename "Age of Conan" aoc1>
    <TargetWindow aoc1>
    <RemoveWinFrame>
    <SetWinSize 1280 1024>
    <SetWinPos 0 0>
    By the way HKN can also launch your WoWs, fill in the account name and password, etc.

    Edit: Er, launch your AoC's.
    �Author of HotkeyNet and Mojo

  3. #23

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    Haha, thanks man, that's so awesome I appreciate the help.

    I did notice that after removing the AlwaysOnTop it does jump to the second screen more often (Maybe once or twice every 5 minutes) but in this game mouselooking for me isn't nearly as necessary when you're just mowing down groups of mobs.

    Edit: Readded AlwaysOnTop and going to play with it and let you know how often it jumps to the second window.
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  4. #24

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    Sorry if this might ninja this thread, but I am instantly intrigued by HKN, after quitting Multiboxing WoW a while ago, using AHK....

    Can HKN be used to multibox all games which only accept keystrokes if they are in the foreground? This could be tested on EQ2, LOTRO and has apparently worked successfully on AoC.

    I wish to try Multiboxing LOTRO (because its cheap and I can probably get 4 or 5 copies running on my computer), but failed due to AHK not being able to pass keystrokes to windows that were in the background.

    Is HKN the answer to this problem? Multiboxing EQ2 sounds fun as well, but I was also deterred by the key passing delema as well. I don't have enough space to host multiple computers, so I spent a rediculous amount of money on a single PC.

    Thank you.
    "For God's sake, don't stand there at 30 yards trying to cast a spell, he will melt your face period."

    Lokked

  5. #25

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    Ninja away.

    HotkeyNet can't send to AOC in the background, only the foreground. I don't know about the others.

    In the future I may increase HKN's background-sending abilities but I don't have any plans to do it soon.
    �Author of HotkeyNet and Mojo

  6. #26

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    But but but.....

    Wasn't the above discussion between you and Mosg2 about getting 2 installs of AoC on a single computer to function normally, with keystrokes being passed to both instances of AoC??

    It sounded like it was working properly, passing keystrokes.
    "For God's sake, don't stand there at 30 yards trying to cast a spell, he will melt your face period."

    Lokked

  7. #27

    Default

    HotkeyNet can send keystrokes to two AOC's on the same computer, but only if it keeps changing the focus (bringing the two windows alternately to the foreground). It does that automatically but it's a nuisance because it causes a delay, interrupts movement keys in the foreground window, etc. The reason I suggested locking one of the windows on top was because I thought that might make focus switch faster. Focus switching seems to happen faster on faster video cards so it might be barely noticeable, depending on your system.
    �Author of HotkeyNet and Mojo

  8. #28

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    Quote Originally Posted by 'Lokked',index.php?page=Thread&postID=74784#post74 784
    Ok, the most annoying part about this script is that sometimes it names the Age of Conan windows the opposite of what I want.
    I agree, it's annoying. If you can figure out a better way for the program to do this, please tell me and I'll implement it. In the meantime you can make a second hotkey that reverses the names. Or you can launch the two AoC's from separate directories and use the RenameFromPath command (which may not work with AOC -- it can be disabled by the publisher, WoW is like that.) Or make a hotkey that launches them one by one and renames them as it does so.

    Would you mind if I copy your post to the HotkeyNet forum? It's a really good resource for other people.
    �Author of HotkeyNet and Mojo

  9. #29

    Default

    My reply to your last message got inserted above that message so please look up.

    Edit: bah, same thing happened with this one.
    �Author of HotkeyNet and Mojo

  10. #30

    Default

    Ok, here is what I've come up with, given these points:

    You can't make macros anymore in AoC that work to any degree, and you cannot link them to your Hotkey bar (If I'm wrong about this, please let me know).
    /follow is buggy as hell. When you or you Alt die or zone anywhere, it stops functioning until your Alt relogs. Annoying.

    **EDIT - You can fix the /follow bug found when dieing or zoning by kicking your alt(s) from your group and then reinviting them. Much easier then relogging.

    Here is my code:

    <hotkey F1>
    <sendpc local>
    <rename "Age of Conan" aoc1>
    <rename "Age of Conan" aoc2>

    <Label aoc1 local SendWin aoc1>
    <Label aoc2 local SendWin aoc2>

    <BroadcastKey r, t, g, z, x, c, v, 2, 3, 4, 5, SPACE, lshift SPACE, lshift g, lshift r, lshift t, tab>
    <SendLabel aoc2, aoc1>

    <hotkey q>
    <Sendpc local>
    <Sendwin aoc2>
    <key 1>
    <text /follow>
    <key Enter>
    <Restore>

    <hotkey a>
    <sendpc local>
    <Sendwin aoc2>
    <text 1a>
    <Restore>

    <hotkey F2>
    <sendpc local>
    <rename "Age of Conan" aoc1>
    <TargetWindow aoc1>
    <RemoveWinFrame>
    <SetWinSize 1680 1050>
    <SetWinPos 0 0>

    <hotkey F3>
    <sendpc local>
    <rename "Age of Conan" aoc2>
    <TargetWindow aoc2>
    <RemoveWinFrame>
    <SetWinSize 1280 1024>
    <SetWinPos 0 0>

    <Hotkey F4>
    <SendPC local>
    <TargetWindow aoc1>
    <AlwaysOnTop on>

    <Hotkey shift F4>
    <SendPC local>
    <TargetWindow aoc1>
    <AlwaysOnTop off>

    <hotkey Pause>
    <sendpc local>
    <ToggleHotkeys>



    Ok, the most annoying part about this script is that sometimes it names the Age of Conan windows the opposite of what I want. If I have time, i'll figure out a more efficient way of identifying the Main and Alt(s). In the case that it names them incorrectly, I open the hotkey script and switch all the aoc1's and aoc2's around.

    I use A to cause the alt to assist my main, a function in AoC that is extremely poorly designed, as you can only assist someone once they are in combat. So with this, you can't exactly unleash a barriage from your alts unless you find another way to target the mobs. Pressing A will cause my alt to first press 1 - bound to Target Party Member 2 (my main), then press A - bound to Assist Target.

    I use Q to follow. First it presses 1 - bound to Target Party Member 2 (my main), then type /follow on the Alt's screen, then press Enter, completing the follow function.

    I have broadcasted Tab to all alts, as it is the only effective way to target a mob outside of combat.

    The Game engine is so stupid that your followers will constantly have your main targetted and will do NOTHING unless you come up with another means of targetting. This is why I went to the lengths listed above for targetting.

    Anyone with any other suggestions, please provide. I am in testing mode for about a week before I determine if this is worthwhile or not.
    "For God's sake, don't stand there at 30 yards trying to cast a spell, he will melt your face period."

    Lokked

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