Close
Page 3 of 5 FirstFirst 1 2 3 4 5 LastLast
Showing results 21 to 30 of 46
  1. #21

    Default

    Quote Originally Posted by 'Ughmahedhurtz',index.php?page=Thread&postID=68119 #post68119
    IMO, making more quests available like the dustwallow series will be of marginal value when rerolling alts with the intention of going from 1-80+. I have a few more classes I want to level when I'm done with my shammies but WotLK may kill it for me. We'll see how it goes.
    They've said they plan on revisiting the old content - every bracket could use new quests and quest hubs - places like the Blasted Lands or Badlands could definitely be fleshed out more.

    I just want an alternative to Stranglethorn Vale, you end up there both sides, all races, and I'm bloody BORED with it. I'm leveling my shaman specifically outside of STV, they just hit 30, and I'm going to see how far I can get via Southshore, Arathi, Dustwallow, and other places.

    They really need to balance it at some point, or they will kill new subs. There needs to be new lowbie instances, new zones, and new loot and new loot tables. I would have NO problem if they dedicated half of an expansion to doing this. I'd love new classes and professions, too, like woodworking.

    They can do it, they proved it with Dustwallow, which are fun, creative quests, and with the BF and Spacegoat starting areas. I've taken 3 characters all the way through the Spacegoat zone, and two horde halfway through the BF zones, and they're awesome - balanced quests, never too hard, you can always keep your quets log full, lots of good drops and nodes, and great storylines.

    I simply cannot think about doing Goldshire/Westfall/etc..., or the gnome/dwarf starting zone, or the NE zone. They suck, after you experience the new stuff.
    Prot Pally • Destro Lock • Holy Priest • Boomkin • Arcane Mage

    Heroic Bosses Down: Moorabi • Kologorn • Ormorock • Prince Keleseth • Eck

  2. #22

    Default

    Quote Originally Posted by 'Ughmahedhurtz',index.php?page=Thread&postID=68119 #post68119
    IMO, making more quests available like the dustwallow series will be of marginal value when rerolling alts with the intention of going from 1-80+. I have a few more classes I want to level when I'm done with my shammies but WotLK may kill it for me. We'll see how it goes.
    They've said they plan on revisiting the old content - every bracket could use new quests and quest hubs - places like the Blasted Lands or Badlands could definitely be fleshed out more.

    I just want an alternative to Stranglethorn Vale, you end up there both sides, all races, and I'm bloody BORED with it. I'm leveling my shaman specifically outside of STV, they just hit 30, and I'm going to see how far I can get via Southshore, Arathi, Dustwallow, and other places.

    They really need to balance it at some point, or they will kill new subs. There needs to be new lowbie instances, new zones, and new loot and new loot tables. I would have NO problem if they dedicated half of an expansion to doing this. I'd love new classes and professions, too, like woodworking.

    They can do it, they proved it with Dustwallow, which are fun, creative quests, and with the BF and Spacegoat starting areas. I've taken 3 characters all the way through the Spacegoat zone, and two horde halfway through the BF zones, and they're awesome - balanced quests, never too hard, you can always keep your quets log full, lots of good drops and nodes, and great storylines.

    I simply cannot think about doing Goldshire/Westfall/etc..., or the gnome/dwarf starting zone, or the NE zone. They suck, after you experience the new stuff.
    Prot Pally • Destro Lock • Holy Priest • Boomkin • Arcane Mage

    Heroic Bosses Down: Moorabi • Kologorn • Ormorock • Prince Keleseth • Eck

  3. #23
    Member Tdog's Avatar
    Join Date
    Mar 2008
    Location
    In 5 places at once...
    Posts
    1029

    Default

    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=68006#pos t68006
    A lot of account buying would be stopped if blizzard nerfed the leveling process.

    After a player has 2 - 3 max level characters - the game really starts losing its appeal. The thought of going back to level 1 to try another class out is pretty damn harsh to a lot of players.

    The idea of a the death knight starting at 55... why can't we go that for all characters once you have a max level (or two, or three?) character? Even starting at say level 40 with appropriate green gear and similarly leveled tradeskills that you choose (to prevent over farming of the lowel levels).

    Maybe thats too much to ask. Hell, even starting at level 20 would make me happy.
    I'm thinking of something like this idea but rather than have people with max level characters simply start out at a higher level character, a person with 1 level 70 should have his second character's xp rates reduced pretty significantly, then a person with 2 level 70's have the third alt's xp reduced even more significantly, the a person with 3 70's have the 4 character's xp reduced even more than the person with 2 70's and so on and so forth. I agree with starting out at level 1 and gaining xp and having time to learn how to use abilities before you get a new set of abilites. But as you level up more and more toons you don't need to spend as much time on your 10th level 70 to learn how the abilites in comparison as to how long it took you to learn your abilites on your very first character.

  4. #24

    Default

    I've always liked the idea of being able to start new characters at a level of 1 + 10*Number of 70's you have on account.

    New players start at level 1
    Someone with 1 level 70 can start new characters on that realm at level 11
    2 70's on one realm, hey your new chars start at level 21
    etc

    This way, when the level 100 xpac starts off, if you have 9 level 100's and you start a new char, hey you have shown you know how to play so let's just start you maxed out but naked and with 0 gold if you want.

  5. #25

    Default

    And then the lower lvl zones become underpopulated and there's no world-wise players to show true newbies their failures for taking Brambles on a druid, wearing +spelldmg twinking items on the (full) Defias set at lv21(I saw this...on a druid though so not a COMPLETE loss...still though) and general play tips/inspiration/help. As nice as it would be there's already enough ways to get up relatively quick(not that it's slow to begin with)
    Not Currently Boxing
    IRC Excerpt:
    Drayth> Finish this set: Spaceturkey Lazurturkey Moonturkey Starturkey - and no, don't say Sunturkey.
    Fursphere> Moonturkey? Drayth> Look at #3...lol - Fursphere> damnit...Starturkey?
    Fursphere> FUCK. - Drayth> lol... * Fursphere gets on the failboat

  6. #26

    Default

    I semi-agree with you there.

    People solo in the lower levels still for the most part and seem to rarely appreciate getting given hints or suggestions on gear or skill usage so I doubt the loss of a bunch of people who are purely solo powering (or getting boosted) to max level for a reroll is going to have any more of an impact on the game then making them actually have to level up again.

    I know when I leveled my rogue and warlocks to 70 I never grouped once and avoided heavily poppulated zones as much as possible, and will be een less social when I go to boost my shaman up.

  7. #27

    Default

    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=68093#pos t68093
    Gotcha.

    At some point, level 90 maybe, this is going tobe a real problem. Maybe level 100....? I don't know how long wow will last, but its replay value makes people keep resubscribing.

    RIght now, 1 - 70 takes awhile. Its not horrible, but it does take time. 1 - 80 is going to be much worse. 1 - 90... screw it. 1- 100? /cancel subscription and play something else

    I feel a huge part of what has kept me going for 3 years now is that I have a TON of characters. (besides my 5-box team). I really want a priest + 4x warlock group... so I have to level up 2x more warlocks, pick up the 3rd at 44, then the 4th at 67. I'm debating on that right now. 1-70 is doable. Not something I'm looking forward too, but doable, because the end results will be worth it.

    1 - 80? I *might* do ti.

    1 - 90? Nope. Sorry.

    The 20-60 change helps for sure - but I've donw all the starting areas a couple of times now. "reply value" is gone for me. I just want to get through it so I can meet my end game goals.
    I don't think it (levelling in Azeroth) should be skipped entirely, because I still think the "old content" is still worthwhile for new players as a learning curve.

    What I would (personally) like to see is the rested-experience turned on permanently for any character starting in a BC-enabled account. You'd still need to go through Azeroth in all it's glory, slowly learning and levelling a character, but the levelling would be much faster.

    Definitely some re-tuining will be needed after Lich King, because even an Altaholic like me blanches a little at the idea of going 1-80. /ugh.
    ...for when one toon just isn't enough...

    Horde Caelestrasz Multiboxer:
    Team1: 5xPaladin....Level 80 - Heroic gearing completed. WTB [Frost Badge] pst pls.
    Team2: 1xPaladin/4xShaman....Level 80 - On Hiatus, Awaiting Cata.


    Contact on: Nevergonna on Realm Caelestrasz (Horde)

    Caelestrasz Horde: 5 Active 5 Boxers and counting.

  8. #28

    Default

    Now thats a good idea..rested xp. hmmm.

  9. #29

    Default

    By and large, they try to keep the time to reach max level about the same, at least after six months after the expansion. You can expect xp rates for old world content and BC to go up after Wrath, just as they did for BC. So, if they get level 100 someday, 1-60 will be way faster than it is now.

  10. #30

    Default

    It's not the same as new content, and I'm sure this has already been talked about, but taking a couple programmer months and making the old world instances into a Heroic mode (Ultra-Heroic for level 80 players ??). At the very least it would keep people coming back to the old zones to get to the instances.

    I've also wondered if it would be worth turning on a heroic mode for the whole world (just let me turn it off), with an additional loot table for those mobs that feeds into the crafting system.

    It seems like regardless of the expansion, there is only going to be one to three months after any expansion before portions of a server enter the "end-game" and leveling is no longer increasing a number next to the character profile, but getting better gear.

Similar Threads

  1. Will I be banned?
    By Sweeny in forum General WoW Discussion
    Replies: 13
    Last Post: 08-02-2008, 07:37 AM
  2. Banned! /cry
    By atomik in forum General WoW Discussion
    Replies: 36
    Last Post: 08-02-2008, 01:06 AM
  3. Reported... Banned? Keyclone arguement
    By Knoxious in forum Software Tools
    Replies: 31
    Last Post: 06-13-2008, 01:53 PM
  4. Banned
    By ilikemages in forum General WoW Discussion
    Replies: 12
    Last Post: 05-04-2008, 01:09 PM
  5. Get banned for this?
    By holywow in forum Software Tools
    Replies: 2
    Last Post: 04-06-2008, 09:40 PM

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •