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  1. #21

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    IMHO,

    Take a few weeks and don't make a new team, Keep playing. You will drop in the ratings and get to a level of opponents that aren't going to rape you. Play those games and you will actually have time to learn and get your speed up on what, when and who. 10 quick games a week won't do that for you.

    It's actually a big jump from BG's to arena. In bg's you learn to fight something with a mind. In arena it has a mind and communicates with others that work as a team, has gear, speed and skill.

    If it makes you feel better our 3's team got 2 maned in a warm up skirmish match in seconds. Mage and rogue who were on 2200 teams just playing.

  2. #22

    Default

    Well from 1500-1275 Is only 50 points more a week.

    True as a boxer 240g is nothing, but still, is 50 points much either?

  3. #23

    Default

    I too had problems to start with, but I found that there are a few key things that work for me that aren't apparent in videos or really touched on much. Take'em with a grain of salt, as your mileage may vary.

    1. I use a Paladin healer. I've found that they are far superior to the other choices. Generally speaking, you're going to win or lose in the first ~15 seconds of an engagement. Either you were able to burn someone down quickly and make it 5v4 or they were able to CC/Outheal you and they killed one of your Shammies. With that in mind, I feel that Paladin best complements this quick-win strategy in that they can bubble immediately and just heal heal heal, plus drop BoP on whoever's getting raped.

    2. I don't use the PvP trinket. I use the +DMG Battlemasters and the +63 DMG Alch trinket from Shattered Sun. I've found that I'd rather have the damage than the ability to stop the CC since for my setup it's very hard to individually activate trinkets--Being an all or none thing, you're basically using 4x trinket slots (potentially +200 total damage) to stop one CC. Now, if it's an AE fear that's one thing, but that's what 4x Tremors are for.

    3. My totem macro drops all of the following totems. It is staggered on each toon so that I don't get more than 2x Tremor's ticking at the same time: 4x Tremor Totem, 4x Searing Totem, 1x Wrath of Air Totem, 3x Grounding Totem, 2x Poison Cleansing Totem, 2x Mana Spring Totem. I also have one separate button that drops a 4x set of the following totems: Grounding, Searing, Nova.

    4. 4x Purge is always my first spell. The difference between a completely debuffed Warrior and a buffed is enough to make the difference between a 2 volley kill and them getting healed/breaking LoS.

    5. This is probably the most important thing that I learned over my arena games--It's the tip that easily earned us 100+ increase in rating: Switch targets. Often. Initially don't target the one you want to burn down. Say they've got a Warrior, Mage, and whatever else for dps: Target the Mage until they actually come in and start. As soon as they're committed to an assault, swap to the Warrior. Good teams will already be healing that mage. In the amount of time it takes them to change targets and start a heal you can burn the Warrior down without even giving him the chance to spell reflect.

    This continues as the fight progresses. Say they were able to swap and heal--If two volleys doesn't kill someone because of healing then swap to a healer. Continually casting on the same target if they're able to heal through it doesn't get you anywhere--At that point it is only through target switching that you're going to win. Generally, you're going to run out of mana before they will in my experience because you don't have a healing debuff.

    Again, this is just my experience and what has worked for me so far.
    "Tact is for those that lack the wit for sarcasm."
    _________________________________________

  4. #24

    Default

    Quote Originally Posted by 'Diamndzngunz',index.php?page=Thread&postID=67277# post67277
    Quote Originally Posted by 'Myrm',index.php?page=Thread&postID=67116#post6711 6
    I have hit "The Rock Wall" in AV and I say don't give up. We are in a tough battlegroup and I know the Horde fear you in Bg's. When the expac comes it will be a complete gear reset and a totally different story, and until then keep up your hard work. It will pay off.

    This is my first post so hello everyone. I play 3 Orc Locks on Mug'thol with felguards. I know totally ridiculous but really fun.
    MYRM! You and your warlocks cause me problems . Yeah about that expac, it will be a different story when I hit 80 and have the same gear as the rest and just want in and mow people down.

    Quote Originally Posted by 'sensenmann',index.php?page=Thread&postID=67180#po st67180
    On a side note, I noticed ellay only uses the pvp trinket on her main shaman, interesting.
    I think it could be because if they all get feared it's easy to just trinket out of one and drop a tremor totem. Maybe?


    Quote Originally Posted by 'Bena',index.php?page=Thread&postID=67268#post6726 8
    Anyway.. I think there's two groups of people that do them. The
    casuals and the pros.. The pros will armory you before the fight,
    switch players in teams, use vent, assist train, los you, fake dcs and
    everything else under the sun. People take this stuff super
    seriously.. I was still in the naive battleground mode when I went
    in.
    Yeah I was also viewing the armory and it helped alot, but it has been down for a week now, finally came back up last night.




    ----------------------------------------------------------------------------------------------------------------------------------


    Couple Questions, is it not a good idea to use Elemental mastery at the start? Should I rather save it? Until Mid Fight?

    and a suggestions brought up to me was..

    Round Robin Elemental Mastery and Nature Swiftness

    Toon 1 > Pops Elemental Mastery and Nature Swiftness > Lightning Bolt
    Toon 2 > Cast Lightning Bolt
    Toon 3 > Cast Lightning Bolt
    Toon 4 > Cast Lightning Bolt

    Toon 1 > Cast Lightning Bolt
    Toon 2 > Pops Elemental Mastery and Nature Swiftness > Lightning Bolt
    Toon 3 > Cast Lightning Bolt
    Toon 4 > Cast Lightning Bolt

    Toon 1 > Cast Lightning Bolt
    Toon 2 > Cast Lightning Bolt
    Toon 3 > Pops Elemental Mastery and Nature Swiftness > Lightning Bolt
    Toon 4 > Cast Lightning Bolt

    Toon 1 > Cast Lightning Bolt
    Toon 2 > Cast Lightning Bolt
    Toon 3 > Cast Lightning Bolt
    Toon 4 > Pops Elemental Mastery and Nature Swiftness > Lightning Bolt

    Would that be enough to blow someone up? Or is it still better just to have all do it at the same time,

    Elemental Mastery then cast
    Nature Swiftness then instance cast
    Earth Shock
    This started about being a moan about arenas... Which I can relate to... however, for AV, no matter what your gear, even if you are 69, with 3+ you should pwn.

    My Chain Lightning macros unleashes all hell I can bring, suits me for PvP and PvE
    Muraman/Muramar, Murmanela, Murmlena, Murmarula, Murmarina - Silvermoon EU
    Gnarlight, Gnarlon, Gnarlin, Gnarly, Gnarley - Silvermoon EU
    Fileta, Celestara, Floriana, Paleforth, Kyudo - Kilrogg EU

  5. #25
    Rated Arena Member
    Join Date
    Mar 2008
    Location
    Alaska
    Posts
    107

    Default hows your solo pvp skills

    If you dont pvp well solo then chances are more guys wont help

  6. #26

    Default

    You need to put some enchants on your gear. You're damage is low and you only have that 1 burst trinket. I was at about the same rating as you are with your damage. I bumped my damage up about 50 - 75 per toon and I got my rating up by 100. I'm sure when I bump it up another 50-100 I'll be in the 1700 bracket.
    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

  7. #27

    Default

    Yeah I need to enchant the gear, I heal the spell dmg is great.

    As for the solo pvp comment I dont understand what is being said about it. Meaning when I just use 1 toon am I good? That would be a yes, when I played my rogue I kicked ass at PvP.
    AKAMA > (The Zerg) > 4x Shamans > FirstRock, SecondRock, ThridRock, FourthRock

  8. #28

    Default

    The thing what makes people good at pvp is knowing all classes in the game well to know their weaknesses and also the strong points and learn to counter that swiftly.

    Oh, and if it makes you feel better, I did 4 games last night and dropped from 1601 to 1540 :P Was only one team playing and they seemed unbeatable. x_X Made a topic about that too tho, wonder if there's anything I can do vs that combo. :P
    Slowly crawling back towards the experience that is Multiboxing Mayhem

  9. #29

    Default

    Can I has ur stuffs??

    J/K man... stick in there and just work your gear up... thats #1 thing in PVP until you get into the higher brackets. I get beat all the time by mouse-clicking key-turning mouth-breathing no-skill PVPers simply because they have S3 gear and I'm in blues.

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