It works. But perhaps not as well as you'd imagine. Control aside, you get that as you play around, the main problem (if you can call it that) is that for two characters at once you don't earn a group bonus. So you are in eefect earning half what you would per mob. And with some exceptions you don't kill twice as fast (though to be better than solo it'd need to be more than twice as fast).Originally Posted by arpz
Some exceptions to that obviously: Safety, with two characters (or more) you should be able to handle better mobs, elites or just something higher in level than you. Mana use: Will be lower so less down time per mob, you'll still have downtime but as mana use is halved you last for longer on a single charge. AoE (AE) Grinding, going to be much better with a pair of mages than a single. If one mage can take down four mobs on a single charge (mana) two mages can probably do twice or three times as much, bearing in mind if one gets all the agro both die. Over agro is always a problem.
Going with a different class you have ways round that but lose the AoE ability somewhat :'(
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