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  1. #11

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    I friggin HATE cheat death. You smoke a rogue - enough to kill him 1.5x and he cheats death and vanishes. Don't have time to get a shock off.

    Also - I've smoked a mage - and then they'll set me up for a CL and ice block right before it gets to them - pretty clever.
    Sweet* teams - <unGankable> - Kil'Jaeden US Alliance - 10x Shamans, 9x DKs 1x Pally, 10x Drews

  2. #12

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    Quote Originally Posted by 'scottig',index.php?page=Thread&postID=63537#post6 3537
    frost shock+earthbind kite away turn around and smoke them
    indeed, also fire novas when they get close. But good rogue should sprint at that point, and live to fight again.
    Muraman/Muramar, Murmanela, Murmlena, Murmarula, Murmarina - Silvermoon EU
    Gnarlight, Gnarlon, Gnarlin, Gnarly, Gnarley - Silvermoon EU
    Fileta, Celestara, Floriana, Paleforth, Kyudo - Kilrogg EU

  3. #13

    Default Mages...

    Actually I think the one that kills me the most are mages.
    How to piss off a multiboxer with a mage:
    Step 1. use invisibility to sneak up on mages
    Step 2. Frost nova to nicely glue toons in place
    Step 3. Important - move behind all toons - this way only the main can turn
    Step 4. Use arcane explosion, cone of cold, etc... until boxer is well done
    Step 5. When toons are free, they turn to kill you, blink behind them
    Step 6. Pop all cool downs for spell damage if needed or sheep main and run
    Step 7. If steps 1-6 are done correctly - dance and lol on 5 dead shammies

    I think hunters are the funnest to kill... Usually they stand at a distance, send pet, begin Dps... I do the same with an earth elemental, I win.
    There was 1 hunter though... whos sole goal in the AV was to kill my totems... it was annoying.

  4. #14
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by 'Pulphero',index.php?page=Thread&postID=63587#post 63587
    Step 3. Important - move behind all toons - this way only the main can turn
    This is why I have alternate movement keys so I can move/turn all of them at the same time via keybinds if my main is fubar.
    Now playing: WoW (Garona)

  5. #15

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    Quote Originally Posted by 'Ughmahedhurtz',index.php?page=Thread&postID=63680 #post63680
    Quote Originally Posted by 'Pulphero',index.php?page=Thread&postID=63587#post 63587
    Step 3. Important - move behind all toons - this way only the main can turn
    This is why I have alternate movement keys so I can move/turn all of them at the same time via keybinds if my main is fubar.
    I do shift-A or shift-D
    Muraman/Muramar, Murmanela, Murmlena, Murmarula, Murmarina - Silvermoon EU
    Gnarlight, Gnarlon, Gnarlin, Gnarly, Gnarley - Silvermoon EU
    Fileta, Celestara, Floriana, Paleforth, Kyudo - Kilrogg EU

  6. #16

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    Quote Originally Posted by 'Nifter',index.php?page=Thread&postID=63452#post63 452
    What about melee getting behind the shaman? Not sure how anyone else does it, but when some rogue or warrior keeps jumping in a circle around me, I can't really do anything. I can't turn fast enough to counter this tactic using the keyboard, and the mouse turning only works for my main.
    Warstomp (chain), Fire Nova, (/in 3.5 /logout --just kidding)

    Earthbind then Run is a good one, but I run with a Prot Pally, so Consecrate + Hammer of Stun while have the shamans on follow and cast frost/flame/earth shock + chain lightning.
    Sanctume [Paladin] + [Team Shaman] Sanctumea + Sanctumei + Sanctumeo

  7. #17

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    Clever: Rogues are rough, especially when they get behind me and my hammer is down.


    Dumb: I've been seeing a lot of druids sneaking up in cat form, then shifting out to cast hurricane. Come on guys, you'd have to cast that for a week before I'd be dead.

  8. #18

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    For my pal/sham crew - some quick observations:

    Rogues:
    smart rogues (2+) pretty much stomp me with sap/blind
    geared and smart single rogue can usually sap my pali and drop at least 1 sham before I can scare them off or kill 'em

    not-smart: rogue that assumes my paladin is heal specced and tries to kill him first before laying into the sham... <splat>

    Mage:
    smart: highly mobile AoE + frost nova can drop me right quick
    smart x2: charge in looking like a highly mobile AoE mage then ice blocking right before the first lightning bolt salvo hits, usually in conjunction with Mage2 who then proceeds to AoE me as above.

    war/priest/warlock:
    not-smart: fear bomb classes that don't notice 3x tremors and charge in thinking "yay free kills!"

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