Since this release, keys that are in the do not pass list with modifiers are treated as if the single key is in the do not pass list. For example, I use shift-e to do turning, and I don't want that passed, but I also use e for my earth shock in roudn robin. After this patch, e won't pass to the other windows even by itself if it is in the dnp list at all. I tried checking strict, but nothing changed.