Quote Originally Posted by 'Bunny',index.php?page=Thread&postID=63061#post630 61
The second thing whould be the tank situation: I think everybody can agree on a paladin MT. For fights where a second tank is needed one might suggest another paladin. The downside is, that that char whould be "dead meat" in fights where only one tank is necessary. So basically I want a second tank that is somewhat useful in fights with only the maintank in action. I figured a druid could just switch to his caster gear and whould blend in with the mages/shams an be in "fire-and-forget" mode till needed for tanking again. In my opinion the druid is much better for that than a paladin (or even a warrior). Or is the paladin so much easier to tank with (read: requires so much less attention) than the druid to make it worth having a second?

What about a hunter? Does he bring any utility to a group that is based on magical range damage (besides dmg)? For purposes of 10 mans I like to ignore the off tanking pet.
For the tank, you could always run the offtank as an off-healer?

And for hunters, Ferocious Inspiration in the BM tree is amazing. Throw that hunter into 4 other dps (of any kind) and +3% damage away!!