One for Rob:

I'm so confused, I don't know where to start. Allow me to braindump.

I'm starting my WoWs from Keyclone and using maximiser.

Do the WoWs run at the resolution specified in game but have the surface scaled/stretched to the size of the maximiser region or do the WoWs run at the resolution of the maximiser regions themselves?
When you PiP, does the resolution change at all?
How does PiP handle regions with differing aspect ratios? Is the PiPped window stretchedor scaled in any way?

I'm building a new UI and I want to be able to PiP between my toons. I'm unclear (as you can see) how PiPping effects the size and position of UI elements, particularly when you're building complex UIs using eePanels, Aperture and that kind of thing.

Could you give me a quick overview.