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  1. #1

    Default WotLK info deluge - SPOILERS included

    There are a couple of places now showing new info and interviews about WotLK, including tentonhammer.com but I'm liking the info shown at http://au.pc.ign.com/articles/872/872841p1.html so far. Of note is the following confirmation about DK's

    If you have a level 55 character, which you likely do if you're still playing the game at this point, you can head to the character creation screen and generate one Death Knight, limited to one per server. Once created, you begin your time with him in an all-new starting area at level 55, which includes story bits explaining why and how you broke away from Arthas.
    I find this funny, but really hate the idea of Un'Goro v2.0 and Nessing v3.0

    Then there's Sholazar Basin, an area Blizzard described as being a sister zone to Un'Goro Crater. It's a tropical zone with lighter skies than Un'Goro's heavy green mist, circular in shape, and features jutting stone structures dotted with crystals. Populating the zone are the wolvar, wolverine people, and the oracles, an evolved type of murloc, who function as opposing factions. You can quest for both sides for reputation gains, and it'll be easy and expected for you to switch between the sides. Longtime World of Warcraft players will also recognize famed hunter Hemet Nesingwary, who's crashed his ship in this zone and is actually being opposed by an environment-friendly group called D.E.H.T.A. (Druids for the ethical and humane treatment of animals).
    Heroic Mode raids for all
    Blizzard has switched up how the raid progression works in Wrath of the Lich King. Now all raid dungeons can be attempted by either 10 or 25-man groups
    Iin an included interview with Tigole, he says that raids are 10 man and the heroic versions will be 25 man

  2. #2

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    Lots of good information
    Now all raid dungeons can be attempted by either 10 or 25-man groups
    Everybody tempted to step up to 10 boxing for pve will find this interesting.
    Having for example 5 shams and leveling up a pve oriented group with tanks and healers on the same accounts doesn't cost anything extra. When they are 70 (or 80) you always have the option of upgrading your hardware and transfering those characters to 5 new accounts to try the 10 mans - very tempting

  3. #3

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    Quote Originally Posted by 'Bunny',index.php?page=Thread&postID=61897#post618 97
    Lots of good information
    Now all raid dungeons can be attempted by either 10 or 25-man groups
    Everybody tempted to step up to 10 boxing for pve will find this interesting.
    Having for example 5 shams and leveling up a pve oriented group with tanks and healers on the same accounts doesn't cost anything extra. When they are 70 (or 80) you always have the option of upgrading your hardware and transfering those characters to 5 new accounts to try the 10 mans - very tempting
    Also good for 2 to 3 MB friends il prob try to get Cheberus to own with me :P
    Signature edited by Svpernova09

  4. #4

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    Don't forget they are introducing at least as many 5 man dungeons/heroics as they did in TBC. I do like this spin on heroic raids though should make things interesting
    1--------10---------20---------30---------40---------50---------60---------70---------80
    Kaiya, Šeceased, Deceased, Decaesed, Deceasead, Deceasaed

  5. #5

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    Naxxramus was supposed to be getting a remix into 25 man level 80 mode. I wonder if that means there'll be a 10 man version? GIEF Patchwerk
    [align=center]1--------10---------20------27--30---------40---------50---------60---------70
    This Multi-Boxer was brought to you by Keyclone
    [/align]

  6. #6

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    Flying vehicle combat looks SICK... wonder if it will actually be like an aiming system or just target and fire, if it is kind of like an FPS that would own hardcore. 8o
    http://www.wowarmory.com/character-s...rius&n=Content

    Ticondrius!!!---> 70: Content(warr main), using warr mage rogue shadow priest resto druid 5. (learning process
    :S )

    Vaya Con Dios

  7. #7

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    Let the flood of tears commence!

    The crying is going to be epic.

    I read about the D.E.H.T.A. (Druids for the ethical and humane treatment of animals), and the gnomes being attacked and turned into mechazombies, and I decided I am definitely buying WotLK. It sounds like they put a LOT of work into the story and quests, and it sounds *fun*! Nesingwary is being confronted by animal rights activists? I LOVE THIS. Major, major props!
    Prot Pally • Destro Lock • Holy Priest • Boomkin • Arcane Mage

    Heroic Bosses Down: Moorabi • Kologorn • Ormorock • Prince Keleseth • Eck

  8. #8

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    EVOLVED murlocs? Oh dear god we're dooomed, DOOOOOOOOOOOOOOOOOOOOMED! RUN FOR YOUR LIVES THE MURLOCS ARE EVOLVING OH GOD AHHHHHHH... oh wait, they're evolving...*presses B to cancel evolution* HAH.(You get a cookie if you get the reference)(Disclaimer: The cake is a spy and The cookie is a lie.)

    Sounds interesting...55's lower than I thought they'd be for DKs though. Un'goro wasn't SO bad it was just huge with too many elites all jammed too close together in the west and those (*!%(*%^(*!*!ing devilsaurs all over the place that have better stealth than a lv70 NE rogue with 5/5 MoD stealth ench and stealth boots lol
    Not Currently Boxing
    IRC Excerpt:
    Drayth> Finish this set: Spaceturkey Lazurturkey Moonturkey Starturkey - and no, don't say Sunturkey.
    Fursphere> Moonturkey? Drayth> Look at #3...lol - Fursphere> damnit...Starturkey?
    Fursphere> FUCK. - Drayth> lol... * Fursphere gets on the failboat

  9. #9
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    Quote Originally Posted by 'Eteocles',index.php?page=Thread&postID=61979#post 61979
    EVOLVED murlocs? Oh dear god we're dooomed, DOOOOOOOOOOOOOOOOOOOOMED! RUN FOR YOUR LIVES THE MURLOCS ARE EVOLVING OH GOD AHHHHHHH... oh wait, they're evolving...*presses B to cancel evolution* HAH.(You get a cookie if you get the reference)(Disclaimer: The cake is a spy and The cookie is a lie.)

    Sounds interesting...55's lower than I thought they'd be for DKs though. Un'goro wasn't SO bad it was just huge with too many elites all jammed too close together in the west and those (*!%(*%^(*!*!ing devilsaurs all over the place that have better stealth than a lv70 NE rogue with 5/5 MoD stealth ench and stealth boots lol
    You know I really must say murlocs are about the only thing that still pisses me off when I'm multi-boxing and grinding on non-elites. I mean I still kick their ass but omfg sometimes I really hate their social aggro ranges >

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