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  1. #11

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    *shakes fist* CURSE YOUR SHOOING! However, I wasn't gonna pick on that(though I do think it), I'm gonna pick on the following:
    yet Sunwell doesn't have a skill check in the same way that the arena stuff does. Anyone can learn a scripted event--PvE is ridiculously easy.
    Have you ever even raided with a legit guild?(not t6 farming kara etc); scripted my -ass-, nothing is predictable and not one boss follows their own timers exactly and can cast any skill any time once the cd is up, not always immediately upon CD being up. There's alot of random factors both npc-related and player related, and getting people to not be effing stupid/inattentive enough is a challenge in and of itself. Parts of the event may be scripted but the participants are not and thus introduce the SAME challenges you see in pvp, except it's stacked on your side and you can't kill the retards. :P Go fight Kael'thas, Hydross, Tidewalker, any BT boss and yes, even Sunwell's much harder bosses, and come back and say "oh pve is ez rofl" :P Karazhan is a -joke- and not even technically a raid, no more a raid than UBRS was; Gruul's isn't much of one either, he's the Ony of BC, everyone farms 'em both. Bottom line: ez-learn scripts = bullshit. Bull-fucking shit. :P And note first line of sig, no offense intended ;p
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  2. #12

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    I rarely PvP and haven't done arena in a while, so these changes mean little to me.

    I am wondering though, with the fact that nearly all of the season 4 gear will require 1550 or better ratings, how this will affect the difficulty of climbing the rankings. There will be no reason for the people who putter along for a 1300 rating to play any arena once they buy their gloves and/or off-hand (the only items that don't have a requirement on PTR). Same for the people who either putter along for a sub-1550 rating or just aren't good enough to crack 1550+, I assume that they'll buy their one or two pieces and quit until next season.

    Won't this make it tougher to get specific ranks? I'm going on the assumption that the arena brackets are zero-sum, so if all of the 1000-1500 players left, then the next tier will drop down and become the new 1000-1500 rated teams. Or is this incorrect?
    "Multibox : !! LOZERS !!" My multiboxing blog

  3. #13

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    Quote Originally Posted by 'Boylston',index.php?page=Thread&postID=61006#post 61006
    Quote Originally Posted by 'Rakadazan',index.php?page=Thread&postID=60891#pos t60891
    I play 2v2 that is wear true skill is found.
    I think 2v2 is where true class imbalances are found, personally.
    I'd agree here too. Blizzard has been claiming for a while that 2v2 was only so you could kinda "pick up a friend and go" for the more casual PvP'ers, but their balancing focus has been for 5v5.

    Some classes are just royally screwed in smaller teams. Shaman totems are tuned for groups of 5. Circle/Prayer of Healing in a 2v2?

    2v2 is more like a glorified duel, in my opinion. Blizz needs to implement 10v10 arenas (and no, WSG doesn't count -- arenas are a deathmatch and WSG is won via objectives).
    TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]

  4. #14

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    Quote Originally Posted by 'Mosg2',index.php?page=Thread&postID=61069#post610 69
    For the record, it irritates me greatly that they added PR requirements to any of the arena gear. The S4 stuff is supposed to be comparable to Sunwell, yet Sunwell doesn't have a skill check in the same way that the arena stuff does. Anyone can learn a scripted event--PvE is ridiculously easy.
    O.o


    TRY sunwell. It is in no way easy, has a gear check (Brutallus) before you can even get in, and even the trash will pwn you. I had the "joy" of raiding Felmyst with my old guild. One person's mistake -- even if it's not that bad of a mistake (like letting a couple ticks go off before mass dispelling) -- can spell disaster.

    PvE may be scripted but it is by no means predictable. Random people are chosen for spike damage (i.e. bloodboil) or death (i.e. gorefiend) while all at the same time there's heavy raid damage, situational responsibilities (i.e. dispelling, grabbing spikes, running to certain places, kiting/tanking/cc/aoe adds, funky auras on reliquary, etc)... While the abilities may be scripted, they are not predictable.

    They are about as predictable as knowing that a priest/rogue team the priest is probably not shadow, and on a druid/warrior team the druid is probably not feral. It's also about as predictable as knowing your healer will likely be CC'ed or spiked. It's about as predictable as knowing there's going to be a full s3 team in your 1500's bracket that's just going to pwn you from time to time.
    TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]

  5. #15

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    It pisses me off that they've put arena ratings on gear that used to be honor bought.

    I come from a time when there was no PVP gear. There was no honor, there were no battlegrounds. You (world) PVPed in what you had on; it was the same blues that everyone else had. There was no team selling, no win trading. There was no distinction between PVEers and PVPers and there was none of the hate there is in the game today.

    It pisses me off that people say I'm on welfare or I'm a scrub. So I suck at arena? Big deal. It doesn't make them better than me. I enjoy BGs. I play them for fun. I just want to play the aspects of the game I enjoy and occasionally (that's all) get rewarded for it. I do not want to play arena.

    Bring back patch 1.3.
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  6. #16

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    S'why I only carry a few switchouts...I pvp in the same gear I wear mostly, if I know a rogue is involved I put on my armor ring + cloak, maybe switch on some leather caster gear instead of my cloth, I lose a lil dmg but gain the mitigation I need just to FUCKING SURVIVE being stunlocked for a solid minute+ while he sits there with a shiteating grin dpsing me the whole time lol
    Not Currently Boxing
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    Drayth> Finish this set: Spaceturkey Lazurturkey Moonturkey Starturkey - and no, don't say Sunturkey.
    Fursphere> Moonturkey? Drayth> Look at #3...lol - Fursphere> damnit...Starturkey?
    Fursphere> FUCK. - Drayth> lol... * Fursphere gets on the failboat

  7. #17

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    It's amusing when people say that PvE is completely scripted and easy. I think that most people who has that kind of an opinion has never been raiding on the cutting edge or experienced the delight and joys of being able to be one of the first to kill a really hard boss.

    Vyndree pretty much hit the nail on the head with her post though. Personally, I think PvE is alot harder than PvP before the content is farmed, and sometimes a player can be much more predictable than an npc.

    But thats just my 2cents ^_^

  8. #18

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    I agree that rating requirements on honor gear is unjust. Like the poster somewhere above me stated, people like different things. They shouldn't be forced to play arena to get rewards for their time in BGs.


    On a different note, 2v2 actually peaked my attention a bit. Is it easier to get a higher rating in a 2v2 or 3v3 arena than in a 5v5 arena as a multiboxer?
    Since rating requirements are going to be implemented, and since some items require moderately heavy ratings such as 1600, 1650, 1700, would it be possible to gain a higher rating in a 2v2 for all your toons in order to grab those items?

    Edit: spelling.
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  9. #19

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    @Vyndree, Eteocles, et al

    Most of your arguments of "PvE isn't easy" boils down to people paying attention. It has nothing to do with the bosses abilities themselves. If everyone in the raid is attentive then it basically comes down to a gear check--That's all. You can go into it and know "Ok, when the boss does this then I do this. When he does that I do this other thing." You have a set of responsibilities delegated and it's all reactive thinking/acting. In PvP you have to do the exact same thing, except not only do you have to react to the other team but you have to create oppurtunities to win also. You have to keep track of *much* more information (Cooldowns, DR's on CC, etc) than in any raid and be prepared to do a number of different things at any given point. In no other area of the game is strategic use of your cooldowns as important as in 5's in my opinion.
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  10. #20

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    Quote Originally Posted by 'Mosg2',index.php?page=Thread&postID=61201#post612 01
    @Vyndree, Eteocles, et al

    Most of your arguments of "PvE isn't easy" boils down to people paying attention. It has nothing to do with the bosses abilities themselves. If everyone in the raid is attentive then it basically comes down to a gear check--That's all. You can go into it and know "Ok, when the boss does this then I do this. When he does that I do this other thing." You have a set of responsibilities delegated and it's all reactive thinking/acting. In PvP you have to do the exact same thing, except not only do you have to react to the other team but you have to create oppurtunities to win also. You have to keep track of *much* more information (Cooldowns, DR's on CC, etc) than in any raid and be prepared to do a number of different things at any given point. In no other area of the game is strategic use of your cooldowns as important as in 5's in my opinion.
    So you're at it again huh.. pfft sjies. Ill just keep out of this thread for harmonious reasons.

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