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  1. #11

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    Ya, I hear you.

    I've had good luck with guilds on a personal level -- in fact I'm probably going back to the remnants of my old guild, <Anarchy>, which Suvega used to lead before we just didn't have enough people to do the content and merged into other guilds. The hardest part is finding a guild that aligns with your goals and is going to stick to those goals, whether it be pve, raiding, pvp, leveling, or whatnot.

    The guild all this drama happened in, <Negative Bro>, had very clear cut goals and was first in server progression many times. I understand the need for min/maxing and knew what I was getting into when they asked me to spec enhancement. The problem is, if you min/maxed my gear and professions with the other guy's gear and professions, we're near equal if not weighted a bit more on my side due to LW drum buffs. Furthermore, I had been in the guild for 4-5 months with no problems, whereas this other guy /gquit his guild at the promise of epics. If they were having a problem with their old enh shammy quitting, you'd think they'd want proof that the new one wouldn't just quit on a whim, which I had shown.

    In any case, I posted on WTB Vyndree as well about the circumstances of my being benched for raids. :P
    TBC/Wrath Multiboxer: Velath / Velani / Velathi / Velatti / Velavi / Velarie [Archimonde (US-PvP)]

  2. #12

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    Ok I broke down the wall
    Demmandred and the Forsaken

    Pally-Lock-Priest-Mage

    Gurubashi-Horde



    p.s. I do read the Wheel of Time

  3. #13

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    Another thing I have noticed in guild cliques, especially when they are the leaders of the guild is they want the Recipies for their toons, since that "be better for the guild." So they can "better meet the needs of the guild." Really I have found this to be, imho, the worst kind of loot whoring. Invariably when the guild breaks up funniest thing how they don't want to make you that item anymore, or they want money to do it, or best of all they just ignore you all together. That is one thing that I will never just allow again. Sorry I dont care if you are the guild leader you roll on that stuff same as anyone.
    Demmandred and the Forsaken

    Pally-Lock-Priest-Mage

    Gurubashi-Horde



    p.s. I do read the Wheel of Time

  4. #14

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    I agree that raids are a very stressful part of the game, which cause the majority of the drama in guilds.
    However once I hit 70 on my main I pretty much stopped playing the game for anything else other than raiding. I just didn't have enough time for 5 mans, BGs, or quests anymore. 3 times a week for 3-4h a day is really a waste of time considering I don't get a ton of drops anyway.

    Kara was a great idea by blizzard, though. It was a tough instance that let a ton of casual guilds get their feet wet and get into raiding, and I'm hoping that there will be similar content available for WotLK.
    In terms of 25 mans, I would have to agree that it is generally not as fun as the 10 mans. In the casual tier 5 content guilds I have been in, nothing past void reaver was ever killer, even though we attempted the new content numerous times. Since 25 players are not the same ones day in day out, people aren't learning at the same pace, and everything takes much longer as every week 5 newbies show up who have no idea what's going on and end up dieing to the void reaver balls or lurker's spout.

    Seems like the only way to actually progress in the raid game is to get into a hardcore guild that wont take the <800 dps mage and the sort to their raid. Seems nice on paper but in reality you have elitist idiots + profanity and immaturity in the guild chat. I'd rather hang out with those incompetent raiders who enjoy having a conversation about their vacation to Chicago or talk about funny incidents at work.

    Answer? Multi-boxing. Bringing the fun back into wow. Limitless amounts of class combinations and tactics. Micro management through the roof, and you can only blame yourself when it all goes pear shaped. Although I wouldn't totally rule out raiding. You can still take a member of two of your team to a raid once in a while. Kara is a perfect multibox friendly instance, just have to find a guild with way too many tanks and healers, hehe.
    My Blog
    US Eonar - 1 x BE Pally. 4 x Tauren Shaman.
    Niftyr, Niftur, Niftor, Niftir, Niftar.
    Current Level: 23

  5. #15

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    Yeah, that and when the designated "main tank" gets all of the loot upgrades, regardless of how small it is. I understand the need to have someone geared out for tanking, but if the damn thing is a minor upgrade for you, but a huge upgrade for another tank, for gods sake upgrade the other guy so that you don't have to have the raid rely on ONE FREAKING PERSON because hes the only one geared out. I think a lot of people end up using that as an excuse to get their tank buddy some extra goodies.
    <Lunatic Rising> Fenris (Horde) US, PVE

    5x Shamans: Khazarel, Khazrael, Khazrela, Khazreal, Khazeral
    1....10....20....30....40....5052...60....70

    1x Paladin: Rhaeryn, 1x Priest: Valyon, 1x Druid: Thaedyn, 1x Mage: Runare, 1x Hunter: Alef
    1....10....20....30....40....50....60....70

  6. #16

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    The only guild I've ever really enjoyed being in, was back on EQ - Povar Tarew Alliance.
    We always made due with whatever class we had, and came up with some pretty inventive solutions along the way.

    In WoW, I belong to a guild of a very small group of friends, and we do very little raiding. We play what we want and how we want though.

    I like being in guilds just for the chatter.. but my real life demands too much of my time. I hate explaining over and over..sorry I have to go afk..my 2 year old wants a "bah bah"..
    Our small guild has an understanding..and is flexible.

    That being said, I can't wait to get a new machine to 5-box on and kill some instances.
    Everquest II - <Pain for Glory> on Nektulos Server
    (Shadowknight: Uhmono| Inquisitor: Blyssia | Warden: Wysh | Defiler: Gahealju | Troubador: Moxia | Warlock: Phyrloc) X 51
    (Guardian: Tukilu | Templar: Ajechu | Warden: Fayanna | Conjuror: Akaesia | Troubador: Lollah | Warlock: Onona) X 27-ish[/align]

  7. #17

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    Quote Originally Posted by 'Khazrael',index.php?page=Thread&postID=58597#post 58597
    I understand the need to have someone geared out for tanking, but if the damn thing is a minor upgrade for you, but a huge upgrade for another tank, for gods sake upgrade the other guy so that you don't have to have the raid rely on ONE FREAKING PERSON because hes the only one geared out.
    Unfortunately, A LOT of guilds don't think this way. They simply follow some sort of DKP system, and if you're ahead, you're ahead. It would help progression alot if people were smart about upgrades.
    5 Shamans - lvl 70
    Xxearth, Xxfire, Xxwind, Xxwater, Xxheart
    Capnplanet - Bank alt

  8. #18

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    Quote Originally Posted by 'Nifter',index.php?page=Thread&postID=58596#post58 596
    Kara was a great idea by blizzard, though. It was a tough instance that let a ton of casual guilds get their feet wet and get into raiding, and I'm hoping that there will be similar content available for WotLK.
    As I read this particular line, "MC Raiders" came on my mp3player(I swear it's psychic sometimes; not the first time it's played songs at oddly opportune times lol)..."Alright who was the living bomb?!" "It's my first time! *sob*" "You're not 1337 enough for Molten Core."...similar sort of sentiment of people being shunned for not being l33t enough lolz
    Not Currently Boxing
    IRC Excerpt:
    Drayth> Finish this set: Spaceturkey Lazurturkey Moonturkey Starturkey - and no, don't say Sunturkey.
    Fursphere> Moonturkey? Drayth> Look at #3...lol - Fursphere> damnit...Starturkey?
    Fursphere> FUCK. - Drayth> lol... * Fursphere gets on the failboat

  9. #19

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    All of this leads to how sexy multiboxing is. All you need is a few boxers and you have yourself a nice big guild. Drama is most likely kept to a minimum with only 5-10 people in the guild. However, those 5-10 people can bring 25-50 characters to the table to have some fun with. And it seems that this community is much more friendly than the general WoW population

    Sometimes I wish I would have stayed in the Zerg back when Xzin started it

  10. #20

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    I don't mind that there is 25 man content that is intended to be farmed every week. A lot of people like to do that. What I don't like is that there is almost nothing outside of raid instances that require a raid to accomplish. I wish they would add a few spawnable bosses for quests that the primary objective is to just throw a bunch of people at something big. I'm not really interested in farming. I'm more of a "See it once, done with it after that" type of guy, the exception being PvP for various reasons.

    That was one thing I really liked about FFXI, back in the day. You hit the level cap or something near it, and there were bosses you went out and killed for different quests, and while you could accomplish them with a few well geared players, you could throw a bunch of scrubs at it if that was all you had, and by the end of the fight, half of them were dead, everyone else was almost dead, but by God you finished the fight. Now THAT was epic.

    Edit: Oh, and FFXI had a system in place where taking more people actually put you at a disadvantage on some fights. Bosses had lots of AOE, and if you pulled aggro, you tended to get a Falcon Punch type move that would hit for twice your max HP. Man, those were the days.

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