Quote Originally Posted by 'Eteocles',index.php?page=Thread&postID=58515#post 58515
Just keep in mind this macro summons them on top of you without a specified target, and as a boomkin I'm sure you know how retarded the Treant AI is by now...they'll either aggro something wrong, split up, or do diddly squat and sit there staring into space watching the grass on their asscracks grow lol; s'why I still manually drop them, especially vs ranged enemies.
I thought someone found a fix for this using x,y coordinate offsets further into the thread?

I've had beer since the last time I read it, so I could be wrong... :whistling: