Hey, I searched but had no luck is there a way i can put Force of nature into a macro or is this impossible due to having to click the green thing on the ground?
Hey, I searched but had no luck is there a way i can put Force of nature into a macro or is this impossible due to having to click the green thing on the ground?
[align=center]5 Box[/align][align=center]1 Paladin 4 Druids[/align][align=center]Rizan, Stampa, Stampb, Stampc, Stampd[/align][align=center]Zenedar Horde EU[/align]
This might be what you are looking for: MiniMap Ping Explained - Cast AOE Spells
Everquest II - <Pain for Glory> on Nektulos Server
(Shadowknight: Uhmono| Inquisitor: Blyssia | Warden: Wysh | Defiler: Gahealju | Troubador: Moxia | Warlock: Phyrloc) X 51
(Guardian: Tukilu | Templar: Ajechu | Warden: Fayanna | Conjuror: Akaesia | Troubador: Lollah | Warlock: Onona) X 27-ish[/align]
Thanks a ton, works like a charm
[align=center]5 Box[/align][align=center]1 Paladin 4 Druids[/align][align=center]Rizan, Stampa, Stampb, Stampc, Stampd[/align][align=center]Zenedar Horde EU[/align]
Just keep in mind this macro summons them on top of you without a specified target, and as a boomkin I'm sure you know how retarded the Treant AI is by now...they'll either aggro something wrong, split up, or do diddly squat and sit there staring into space watching the grass on their asscracks grow lol; s'why I still manually drop them, especially vs ranged enemies.
Not Currently Boxing
IRC Excerpt:
Drayth> Finish this set: Spaceturkey Lazurturkey Moonturkey Starturkey - and no, don't say Sunturkey.
Fursphere> Moonturkey? Drayth> Look at #3...lol - Fursphere> damnit...Starturkey?
Fursphere> FUCK. - Drayth> lol... * Fursphere gets on the failboat
I thought someone found a fix for this using x,y coordinate offsets further into the thread?Originally Posted by 'Eteocles',index.php?page=Thread&postID=58515#post 58515
I've had beer since the last time I read it, so I could be wrong... :whistling:
Everquest II - <Pain for Glory> on Nektulos Server
(Shadowknight: Uhmono| Inquisitor: Blyssia | Warden: Wysh | Defiler: Gahealju | Troubador: Moxia | Warlock: Phyrloc) X 51
(Guardian: Tukilu | Templar: Ajechu | Warden: Fayanna | Conjuror: Akaesia | Troubador: Lollah | Warlock: Onona) X 27-ish[/align]
Yeah you can add coords to drop them further away than on top of you but that won't be perfect every time and that green circle is still in midair; if the mob ain't high enough to be "hit" by the circle it probably won't target him specifically and yer treants will probably fly back to you(as I said, treant AI is beyond retarded, retarded is being kind and unlike shadowfiend and water ele we don't get a pet bar to control them with); the trouble with those coords is also that the mob's distance from you and angle will be different every time and you may not even hit them in the first place; works fine with aoe spells since those're static/channeled anyways but for pets it's not so hot lol
Not Currently Boxing
IRC Excerpt:
Drayth> Finish this set: Spaceturkey Lazurturkey Moonturkey Starturkey - and no, don't say Sunturkey.
Fursphere> Moonturkey? Drayth> Look at #3...lol - Fursphere> damnit...Starturkey?
Fursphere> FUCK. - Drayth> lol... * Fursphere gets on the failboat
Works perfectly in AVs on groups of Alliance :P
[align=center]5 Box[/align][align=center]1 Paladin 4 Druids[/align][align=center]Rizan, Stampa, Stampb, Stampc, Stampd[/align][align=center]Zenedar Horde EU[/align]
@ Eteocles
Ah, I've never even seen the Treants in action. I understand what you are saying now, thanks.
@ The Minphs
Glad it worked out for you!
Everquest II - <Pain for Glory> on Nektulos Server
(Shadowknight: Uhmono| Inquisitor: Blyssia | Warden: Wysh | Defiler: Gahealju | Troubador: Moxia | Warlock: Phyrloc) X 51
(Guardian: Tukilu | Templar: Ajechu | Warden: Fayanna | Conjuror: Akaesia | Troubador: Lollah | Warlock: Onona) X 27-ish[/align]
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