Yes hpavc, that's the issue I'm referring to unfortunately.

It's maint/patch tonight (for the EU at least) so it's possible, although incredibly unlikely, that it will be fixed... not exactly getting my hopes up though.

From what I can tell, there's communication between the follower and the person being followed which is building too high and the server is kicking the follower off to reduce this load. If you wait a while and try again, it takes longer to get kicked (about 3-4 minutes at a rough estimate) and the more action you take the faster too, however standing still seems to actualy work in an opposite way and increase the rate of being disconnected, which seems contrary to logic (,since standing still would surely require no communication?).

Does anyone have any alternative solutions until this issue is fixed?

Thanks



;Edit

Well, I've edited my AHK script to include wasd keys for movement (hopefull) however as the EU servers are down for 3 hours 40 minutes I was wondering if anyone else could tell me if this solution would actually work?

All I have done is add the following to the script;

(As reference, are the keys case sensitive? So is 'e' the same as 'E'? Does one work and not the other?)

[code:1]; *******************
; *** WASD ***
; *******************
#IfWinActive, World of Warcraft
~w::
ControlSend,,{w down}{w up}, ahk_id %idMain%
ControlSend,,{= down}{= up}, ahk_id %idClone%
ControlSend,,{w down}{w up}, ahk_id %idClone%
return

#IfWinActive, World of Warcraft
~a::
ControlSend,,{a down}{a up}, ahk_id %idMain%
ControlSend,,{= down}{= up}, ahk_id %idClone%
ControlSend,,{a down}{a up}, ahk_id %idClone%
return

#IfWinActive, World of Warcraft
~s::
ControlSend,,{s down}{s up}, ahk_id %idMain%
ControlSend,,{= down}{= up}, ahk_id %idClone%
ControlSend,,{s down}{s up}, ahk_id %idClone%
return

#IfWinActive, World of Warcraft
~d::
ControlSend,,{d down}{d up}, ahk_id %idMain%
ControlSend,,{= down}{= up}, ahk_id %idClone%
ControlSend,,{d down}{d up}, ahk_id %idClone%
return
[/code:1]