Just dittoing Mages' post... AMD x64 4200 or 4500+ dual-core processor, 2gb dual-channel ddr2 ram, XP pro sp2, 7900 GS vidcard(unsure on ram, been so long I've forgotten lol) and I get about the same FPS he does in the same places, with maxfpsbk set to 20 and main maxfps set to 64 since it seems to max out around there anyways even if I set it higher. 30+ is playable though, wow ain't the most beautiful/realistic game in the world so a little fps/purdiness loss won't kill ya for performance ;p
I reiterate to OP though, try 1 card at a time as someone else suggested afterwards as well, and try non-keyclone maximizer, or outright manually setting the windows yourself; extra programs to do that work still eat cycles and every bit can count for us ;p you can also try running multiple windows that're the same size/stacked on top if you don't NEED to see them all at once(like I do; all 3 windows = 1280x1024, same res as my desktop res, windowed mode but maximized and none minimized to taskbar); having them maximized but not visible saves rendering cycles without being as bad for your switching as minimizing is, the latter causing lag as it brings the window back up and catches up to what's going on.
I can't be the only one who lol'd at that. :P But yeah Sunwell Island has ALOT of npcs, ALOT of players just like shatt, but these players are ALSO in combat with fast-respawning monsters who chase for miles, adding constant varied spell graphics to the equation, and then take the fact that blizzard likes to make blood elf areas look too fucking good for it's own good, lightning texturing etc you name it, there's extra load, plus all the bombing in those areas, constant flights, people porting in and out; it's a madhouse. :P Also, try toning down your front fps...90 is OVERKILL lol, 64 should be fine, maybe tone down the backgrounds to 20, barely noticeable difference :pA fire totem would usually be the culprit for starting the meltdown. I always assumed it was a heat issue
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