Unfortunately with personal rating, it's not just a matter of how good you are. You need to find anywhere from 1-4 other people who also are at least decently geared and skilled to start with. Then you need to spend the playing together to learn how to play with each other and how exactly your specific comp/spec work. It's not a week-long endeavor where you just grab some random people who're in S3 and then magically you have a 2k rating. Lest we not forget actually scheduling games themselves.
That's exactly what we're talking about--Now it doesn't matter how many points you have, it matters how high you can get your personal rating.No you dont, seasons take about 4 months, time enough to scrounge points.
WoW has/had one thing over virtually every other MMO out there: You could put your time in and get the exact same thing that anyone else in the game could get. If you played casually, you got it at casual speed. If you played hardcore, you got it at hardcore speed. Now they're taking that away in regards to S4/Honor gear.My point was that if you can't do it because of work, real life, or whatever, WHY should something like for instance, ratings, be removed? The world does not circle around certain persons who are complaining and yelling to throw in a towel.
And don't talk to me about skill being rewarded--As soon as they removed the attunements for BT tons of people started seeing Illidan. With arenas, skill was rewarded by being the first to each piece plus end of season honors. As I see it, that's the way it should be.
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