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Thread: WoW vs. EQ1

  1. #1

    Default WoW vs. EQ1

    Reading this site it appears there are more people boxing WoW then EQ1, just as there are more people playing it.

    Given I have like 5 years of my life into EQ1 I kinda can't move (not to mention 24 accounts on a year to year basis heh).

    Just wondering why so many of you have moved to WoW over EQ.

    WoW seems kinda cartoonish, and my understanding is that you can max level and max items in a short time (comparded to the years it would take in EQ), and WoW is a overall simpler game and most of the players there are umm less old then the EQ peoples.

    Whats the advantage of WoW (cept for the in game scripting) over EQ?

    28 BoXXoR RoXXoR Website
    28 Box SOLO Nalak 4m26s! Ilevel 522! GM 970 Member Guild! Multiboxing Since Mid 2001!

  2. #2

    Default

    I played eq1 for 7ish yrs got tired of it more or less. Still think it was a great game. You'll see a migration soon enough from wow, Id guess, when a decent enough new game comes out. Seeing a lot of burn out in wow atm like I saw in eq just before wow released. Lot of ppl multiboxing in wow are multiboxing to get some renewed interest in the game prob.



    - on a side note... eq1 is def where I began to multibox (had 6 accts there and loved it)

  3. #3

    Default

    WoW is far more friendly to boxers than EQ1 (API/script wise).
    WoW has an actual PvP system.
    WoW is easier to pickup and play - death penalties are far fewer.
    WoW has a ton of UI mods to enhance gameplay.
    WoW has an active population.
    WoW has real PvP battlegrounds.

    But that said... 24 WoW accounts is just more than you need.

    You COULD TRY to get 25 and box high end instances but I don't see that happening.

    I 10 box and that is pushing it for PvP. You almost one shot people as a 5 boxer as it is.

    I played EQ. I had one of the first level 50s. I dual boxed EQ1. WoW is simply a far superior, more advanced game for the above and plenty of other reasons.

    It may be a bit more cartoonish but the PvP system is FAR FAR more advanced than EQs ever was.
    The Zins - 10 Boxing
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  4. #4

    Default

    WoW has a more 'noob' population than EQ, generally not as mature.
    WoW's endgame is on par with EQ, although there is less variety of locations.
    Exploits with WoW are generally fixed far quicker than they are with EQ (lol's to all the bards sitting outside the Forgotten Halls twisting Selo's and DOT's)
    As far as gearing up goes, there are diffrent ways to get your "high end items" PvP in Battlegrounds, PvP in Arena's, Farming the Heroic (read difficult) Instances for tokens, Raid's (duh).
    In WoW you don't feel like throwing your monitor out the window when it comes to leveling tradeskills.
    WoW requires more raw computing power than EQ.

    As far as maxing level in WoW, to get to 70 you're looking at about 12 days of /played time on average, I'm not up-to-date on the EQ leveling rates anymore, but 75+100 AA's in that time? Plus the obvious bonus of WoW is that you don't have to kill rediculously hard raid mobs just to get some more spells. (Aside things like the Paladin Horse, Warlock Dreadsteed and Druid Flying form)
    Wilbur

  5. #5

    Default

    I've never played any of the Everquest games. WoW is my first mmorpg. I probably went with it because of the Blizzard brand. But it is truly World of Warcrack. There is something addictive about it, what exactly, I don't know. I will admit though, if Warhammer comes out of the gate kicking ass, then bye bye Warcrack! :shock:

    There's a little bit of something for everyone in WoW. Hardcore raiding, casual 5 mans/raids, farming, pvp, really active forums, decent solo content. I've done all the hardcore raiding that I want to see for good. I'll be content running my own 5 mans for now.

    The auction house feature is a stroke of genius. Yeah, the graphics are cartoony, no doubt about it. I think the #1 thing I like about the game is the great amount of UI customization out there. It's almost a game within itself.

  6. #6

    Default

    Pfft, all pro EQ players use Pre-Lucilin models anyway, so I don't see how "cartoony" graphics are worse than "sucky" graphics ;-)
    Wilbur

  7. #7

    Default

    Hey. Everyone knows that good graphics = good game.
    </sarcasm>
    DAoC (retired): Camelot Monkey
    WoW: Ysera - Paladin (Zirie) Mages (Birie, Cirie, Dirie, Jirie)

  8. #8

    Default

    Quote Originally Posted by Picticon
    Hey. Everyone knows that good graphics = good game.
    </sarcasm>
    Exactly, that's why Vanguard was such a runaway success >.>

  9. #9

    Default

    Perhaps some of the points I'm making are old (I stopped playing EQ1 in 2001), but I clearly remember what I was so impressed with in WoW.

    1. No Downtime: even in full 40-man raids in WoW, you will not find yourself waiting for buffs/mana for more than 60 seconds. Many character classes require absolutely no downtime at all while soloing. This is a stark contrast to the pre-35 "spellbook staring meditation" method.

    2. Content Availability: they have enough quests to take you all the way to 70 and beyond. And what's even better: the quests guide you to the next zone for you. It's beautiful. Grinding is almost obsolete.

    3. Instances: instanced dungeons means never having to race another guild for Trakanon or coordinate Plane of Fear clears.

    4. "Ghosts": since you run back to your corpse as a ghost, you never lose gear or loot. Deaths hurt your durability, which is simply a way to remove money from the economy. No more "corpse run gear".

    5. Macros and UI Addons: there's an entire community of people, playing the class as you, having the same problem with X, and they have designed a macro script or UI addon to fix it. As long as it doesn't promote botting, they can do it legally, too.

    I heartily disagree about max level and items in a short time: level, yes, but endgame items are tough to get.

  10. #10

    Default

    I hated EQ. I started playing it in 99, I played for 1 month more than a trial. I quit really quickly after that. The game never captured me. At the time I was playing an immersive roleplaying mmo and it was just a better experience than EQ. So I tried EQ again after I stopped playing that game. I played for another month. Hated it. Again, it couldn't capture me in those early levels that are so critical to keeping your player base.

    That being said. I hated WoW. I gave WoW a try on a friend's account sometime close to release. At the time I pretty much hated every MMO, because of the level treadmill and all that. I played for like two kills and said f this, this is boring. A yearslater I was tricked into playing WoW by my wife who had started while I was away during Air Force Tech school. I haven't looked back. When I actually gave it a chance, WoW captured me in the early levels and no cartooniness has ever got in the way of my enjoyment of gameplay.
    Sovv, Sovw, Sovx, Sovy, Sovz
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