cool as all of that is...
I don't have a mage and pally to come help me out. I may be able to swing some favors and get a high level to come help me out... but i haven't ever got two.
cool as all of that is...
I don't have a mage and pally to come help me out. I may be able to swing some favors and get a high level to come help me out... but i haven't ever got two.
I've tried both. The paladin will shine in places like BRD and LBRS power levelling where a mages sheer dps is not enough to down the mobs and be on the safe side of surviving the pull each time.Originally Posted by 'Rowdysattva',index.php?page=Thread&postID=55465#p ost55465
A prot paladin (geared as prot) has lots of tricks to keep the exp flowing.
Sanctume [Paladin] + [Team Shaman] Sanctumea + Sanctumei + Sanctumeo
Here's a better clarification of what I was trying to say:
http://forums.worldofwarcraft.com/th...65489454&sid=1
The relevant comment being:Consecrate has no such cap, so even though you do a LOT less dmg per tick with consecrate/holyshield/etc., you can pull 50+ mobs and do it all at once, greatly increasing the speed.The cap is NOT 10 mobs, rather a fixed amount of damage (equal to what Blizzard felt an AVERAGE mage would do to 10 mobs -- but if your spell damage exceeded the normal, or you had talents or other modifiers you would hit it much sooner. Back when I was arcane spec I hit the cap on as few as 4-5 mobs before with high spell damage, and AP active).
As for survivability, that's mostly about your gear. :P
Now playing: WoW (Garona)
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