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  1. #1

    Default Shaman Tank Guide - Playing World of Warcraft as a Shaman Tank

    I'm Caperfin. Have questions? See my Livestream:

    Intro: Can Shamans tank in WoW? The short and to the point answer is, yes. You might be rubbing your eyes in disbelief of this answer. Perhaps conjuring a ten page manifesto about how only warriors can and should tank. Although, I can go on a long rant about how there are many other classes that can tank, today, I’ll be focusing on our totemic friend, the shaman.

    Caperfin's Shaman Tank

    Video: Tank Races - Video Explanation
    You’ll be staring at your character for a long time. So, consider your character’s appearance as a key factor as it may entice you to play more. All races have assets but they’re minor compared to other aspects. See Video to learn more.

    Video: Professions - YouTube
    Engineering for: Goblin Sapper Charge, Masterwork Target Dummy, Force Reactive Disk, Gnomish Battle Chicken, etc… It also helps if party engineers use Gnomish Battle Chicken since Battle Squawk stacks to 25%. The other profession is to gain gold to buy consumables.

    Video: Threat
    Deal threat with: Earth Shock, Stormstrike, Rockbiter Weapon & Lightning Shield. Install a threat tracking addon, ex: ThreatClassic2. Consumable items deal threat, ex: Major Rejuvenation Potion based on half of the Health & Mana gained. (see Threat List). Damage items, ex: Goblin Sapper Charge deals threat equal to the damage so do reflective Buffs, ex: Thorns. Lastly, some items ex: Gift of Arthas deal threat each time their Debuff is triggered.

    Video: Ally Threat - Video
    Allies can reduce their threat, through items, ex: Fetish of the Sand Reaver. Mage have: Burning Soul. Shaman: Tranquil Air Totem. Rogue and Hunter wipe threat with Vanish & Feign Death and so can Flask of Petrification. (See More). Items prevent aggro: Limited Invulnerability Potion & redirect aggro: Masterwork Target Dummy. Classes at 30-40 yards compared to melee must deal more damage to aggro.

    Video: Totems
    Totems can’t deal threat for you. Common totems: Grace of Air Totem, Stoneskin Totem & Healing Stream Totem. AoE Tanking: Stoneclaw Totem afterwards Fire Nova Totem. To learn more about totems, see the Video.

    Video: Tank talents
    The setup: (16/35/0), has steady threat per second for raids & excels on short fights.

    1. Pre-Pull: Cast Lightning Shield. Cast Rockbiter Weapon. Place: Stoneskin Totem, Grace of Air Totem & Healing Stream Totem. Mark the mobs in front of you by right-clicking their portrait, pick Raid Target Icon, pick from either a Skull = kill first, a red X = kill second, a blue square = Hunter trap or a moon = Polymorph.
    2. Pulling: Cast Lightning Bolt, followed by as many Lightning Bolt possible to trigger, Elemental Focus. Lastly, Earth Shock.
    3. Combat: For raids, use Nat Pagle's Broken Reel to assure the first few Earth Shocks hit. In a fight, use relevant ranks of Earth Shock that suits your mana & threat. Stormstrike can’t be downranked but is also used in similar cases. If Lightning Shield expires, cast it. If you suddenly might die, equip a defensive weapon, ex: Spineshatter w/Enchant Weapon - Agility & Rockbiter Weapon, use Masterwork Target Dummy (taunts boss), use Juju Escape, possibly Major Rejuvenation Potion & Major Healthstone.

    Avoid nearing the 32 buff cap, as it may result in Buffs being mistakenly removed, the addon: Buff Cap Tracker helps. Prioritize defensive Buffs, ex: Elixir of Fortitude before Threat Buffs, ex: Juju Might. (see a detailed List of Buffs).

    A max of 16 Debuffs can be on a mob. Reaching the max is major in raids. There’s defensive Debuffs: Insect Swarm & threat Debuffs: Faerie Fire among others. With the raid leader’s consent, suggest ideal Debuffs without overstepping.

    Solidify defensive stats when gearing, threat is second. 4k HP & 5k Armor unbuffed for Molten Core. Blackwing Lair, ~4800 to 5k HP & 6500-7k Armor. For threat, 2% melee Hit for dungeons, raids 4%. See the Gear List. You can only equip a weapon & shield in combat, enabling the swap to a defensive weapon, ex: Spineshatter, if survival seems grim.

    There are two types of enchants, defensive, ex: Enchant Gloves - Superior Agility. And offensive, ex: Enchant Gloves - Threat. See the list of Enchants.

    Suggest an ideal raid comp without overstepping. In our group, Warlock: Blood Pact, Warrior: Battle Shout, Shadow Priest: Vampiric Embrace, Resto Shaman: Mana Tide Totem. To learn more, see the Group/Raid Comp List. For damage dealing classes, we prefer ranged classes over melee. If melee are needed, rogues are best.

    Warden Discord:
    Shaman Tank Youtube:
    Shaman Tank Gameplay:

    Burning Crusade Shaman Tank Guide

    Last edited by Osop : 05-18-2022 at 06:59 PM

  2. #2


    Thanks for the feedback, If you have more questions

    I am Livestreaming Shaman Tank:
    Last edited by Osop : 12-29-2021 at 08:01 AM

  3. #3


    I'm opening a Shaman Tank Discord
    for better feedback from you guys.

    If you have questions, let me know.
    Last edited by Osop : 12-19-2021 at 01:14 PM

  4. #4


    Guide has been updated!
    Melee Hunter only guide is also in the works, let me know if you have questions.
    Last edited by Osop : 03-28-2022 at 03:43 PM

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