I thought of that being the good point for the pally/shaman team.

for priest/lock, the reason for the team buildup is mobility. spec heavy affliction for 3 solid instant cast dots, 5 instant aoe fears, instant renew and prom at later levels. the advantage the lock team has for me is I have a few 70 locks and a 70 priest that I raid(ed) with. I know that I can solo quite a few outlands instances with a shadoweave set/quest/non heroic geared lock. so with 4 of them I would be stylin.

The pally/shaman team is nowhere near as mobile as the lock/priest but then again... mail and plate dont neccessarily need to be as mobile. I considered doing a 5 druid team, but I know that soon after getting moonkin form I would get nothign accomplished because I would end up with coreographed dance routines, the whole time on the verge of wetting myself from laughter. of the almost 2 years of playing WoW a dancing moonkin or tree is still funny enough to bring me to tears from laughing at it.



On a side note: is there anyway to do a distance aoe spell like blizzard/rain of fire other than focusing individual windows? tankadin, holy priest and 3xmage/lock team would be prime aoe grinding sessions. I ask becuause i havent tried it yet.