I wanted to start breaking down the different floors to the super fun dungeon that is extremely multiboxing .. friendly if you will.
The biggest benefit for this is that it doesn't require any specific composition to run it. You don't need a tank or a healer ( they help! ) but it's not required. It's a Rogue Lite dungeon, and every floor is always different. If your thinking WoW comparison, this would be Torghast but the floors are actually random.
So far I've done it the traditional route but this content is repeatable and gives really good experience. On top of that, it allows you to play jobs that are lvl 60 with all of their abilities/spells unlocked, so you can also use this to sort of "test" out comps.
Once you beat floor level 50, you can always start at lvl 51 with a new team without having to go back to floor 1. On this foor you will start at level 60.
Additionally gear is not factored into the setup.
To cap it all off, this boss will be your most likely first challenge, wanted to give a video on her and the mechanics can get messy fast.
There is a common mechanic it seems in Final where you need to look away from the mob to dodge the effect. This can be easily done using Legacy Mode in character configuration, it will allow you to run backwards instead of backpedaling if you use the backwards key. Typically "s". I have been toggling it back and forth though and it does come with some side effects for other movement concerns. For this fight in particular it helps a ton.
Otherwise another tactic is to turn on mouse broadcast, spin your characters 180, and turn it off. Just simply hitting S though felt a lot easier.
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