-
I don't like that Mages & Shaman need to be spammed over and over to maintain their DPS and considering the ToS changes that playstyle can look to an external viewer like simultaneous inputs (or close enough). Note that in real life I am somewhat disabled due to military injuries to my back and neck (and have bad carpul tunnels & BPPV as well) so not needing to spam things often in clients has been a thought process when designing my teams even before these ToS changes... I bring this up so you are aware that I have a bias/need here to avoid spammy gameplay (separate from the ToS changes) and now both concerns just happen to align...
The best thoughts I have come up with so far is doing mouse-over-focus boxing for at least my Tank+3DPS. I may also do my Healer via mouse-over-focus though I am considering having my Healer in it's own PC/VM with it's own keypad or a key-stick which I would maybe setup to be somewhat close to a single seamless keyboard via affixing like this (not sure on best placement for me yet):
https://www.fentek-ind.com/images/xks16.jpg
Regarding the best team since the ToS change the team I am still thinking that Tankadin+3Warlocks+Healer may be best for me. Currently I have been running a Priest as my healer though I am thinking of leveling up a Shaman Healer for TBC when the PrePatch hits. Another good option may be Tank+3Hunters+Healer as the hunters only need to send in pet and start auto-shot to produce decent DPS. Periodically you can go into each Hunter, one at a time, and burn their mana down to zero and then go to the next hunter and thus avoid any appearance of simultaneous inputs though they will have more interaction/inputs than Warlocks... EDIT: Having 3 Mages for DPS with 3 Blizzards could also only need interaction every ~8seconds for Blizzards with the advantage of the Tankadin being able to reliably kite due to the slows helping mitigate damage. This is not something I have done as I like Tanky warlocks but it may actually be more viable when incoming damage is high.
Under the current mulitboxing paradigm one of the things I like about Paladin Tank is that, after gathering mobs and positioning and starting your main rotation, you really only need to interact on that client once every ~8+ or 10+ seconds to maintain AoE threat (refresh Consecration and maybe Holy Shield).
Similarly I like the Warlocks as I only need to interact with each AOE DPS window once every 15+ seconds to maintain AoE DPS via Hellfire (or 8+ seconds for Rain of Fire). For TBC I was planning on shifting my AoE DPS to be Seed of Corruption based AoE but that requires a more spammy gameplay that may look like input broadcasting to an external observer so likely I will just stick to Hellfire which only requires one input every ~15 seconds like I have done in Classic (or Rain of Fire every ~8seconds).
The healer is the only one which is more on demand and may require spamming of buttons and I would prefer to have dedicated buttons for that which is why I am considering getting something like:
https://smile.amazon.com/X-keys-USB-...dp/B009ROIFQ6/
Note: I currently have a 60 Mage on a 6th account for portals/food/water for my 5box teams. For TBC I will likely still take 1-3 Mages to 70 but may do it on one of my 5 accounts and drop my 6th account. Going forward I don't know that I will ever portal a multiboxing team to any city again and instead will do my movements one character at a time when in public spaces...
Last edited by nodoze : 05-07-2021 at 06:48 PM
Posting Rules
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules
Connect With Us