Quote Originally Posted by Baltyre View Post
Really interesting post, i didn't consider the Pal + 3 hunter + Healer option before.
Is the Druid a viable option as a dungeon healer for this team ?
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The other issue is that i initialy thought of getting a mage in my team, use the $$ boost to lvl 58 and use it to boost my other team-mate all the way to 60.
I will not able to do that now, so what is the fastest way to level this team ? Use the boost on the paladin ? But i guess it need specific gear like (...) to do boosting.

Still, even without massive AOE boosting, with regular dungeon grinding, will i be quicker to gain level thought dungeon with a lvl 58 boosted pal as main than a regular non-pay-boosted team ? Or the xp malus will get in the way ?

Bonus questions :
- I read that pet take 50% less damage on AOE, does that open some strategy on some boss to let the 3 pets tank ?
- Does Ferocious inspiration stacks ? ( When your pet scores a critical hit, all party members have all damage increased by 3% for 10sec. )
If you go Druid Healer you really will want a Paladin Tank as Druids only have a single combat rez.

If you get down the Mage/Paladin boost techniques they can be pretty fast. Personally I boosted a 3 Warlock+ Priest team to about 37 where I had a 38 Paladin waiting and then I took turns testing my team with a 60 and a 38 (same level) and due to the XP penalties I found it better for me to just do all the same level team. If you are really good at boosting maybe you would have a different opinion/perspective.

My understanding is that Ferocious Inspiration does stack but that is only from memory.