Thank you for your considered reply! I think your final paragraph describes exactly how this could come to fruition - in older content, when we're short a person or two, I could volunteer to fill in those slots and see how it is received and then how it goes. If people seem fine with it, and I perform well - I could see trying to more proactively slot in my "ranged team" if/when it made sense. I should have been a bit more specific - I wasn't imagining trying to multibox in current content, but was thinking that as later TBC phases roll out I could join in with 3-5 characters in a "previous phase" 25man.
Not having played TBC before, my main conern was how many 25man raid encounters have mechanics that would be extremely difficult/impossible for multiboxing (think Thaddius charges in Naxx, or the chain lightning on C'Thun in AQ40).
I'm an officer in my current guild, and while I had dualboxed a bit in ZG (Mage + Warlock, for reference), I've kept my 5boxing on the down-low. Honestly, I don't think anyone would really mind - and would be intrigued by the concept. Given my real-life time constraints I can't reliably run a bunch of dungeons with guildies, as much as I would like to.
Luckily - I've spread my characters across accounts, so I'm considering leveling 5 toons (Paladin, Mage, Warlock, 2xShaman) from 60-70 once TBC launches. This lets me play when I can squeeze the time in, while being able to simply walk away if something comes up in real life (and not abandoning 4 guildies in a dungeon, for example). This means my main won't reach 70 quite as soon as if I focused only on him, but I don't think it will take all that much longer, and I'll be set up in a much better way going forward as well (having a variety of classes at lvl70, with decent reputations, etc.)!
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