Quote Originally Posted by nodoze View Post
That is a pretty interesting keypad. It reminds me of the Koolertrons which were great in theory but not interoperable with KM switches.

On a related note I had similar thoughts and wanted a fully hardware programmable keyboard/keypad I did research and in the end I wanted to leverage the Open Source Quatum Mechanical Keyboard Firmware standard (QMK). I had a hard time finding a cost effective yet professional QMK option and looked at lots of alternatives including isolinear keypads.

Most QMK options I found looked to be devices that need lots of hobbiest type of effort that I don't really have time for (and were expensive on top of needing lots of effort). In the end I decided that if I was going to pay that much for something I decided that I wanted to get something that would work in my normal life and would be effective for my job as well. The best professional option that I could find that looked to be effective in both games and work were the following QMK compatible options (which have 4+ programmable layers/profiles):

All of the above should be fully usable for work and regular use with a default profile and then on one or more game profiles/layers every single key should be fully programmable (even sophisticatedly macro-able)...

If I have time (which is a big IF) I would love to test a QMK option with a synchronous switch (or hear of other's test results).
pretty interesting, i did not know this kb and related Quatum Mechanical Keyboard Firmware standard.
looks a real top class option.
so many profiles and a solid programmatic standard.

tempted!

atm both 99 keys models are OoS.